Last day for me(number 4):
Don't really have any pictures to show this time, and I haven't worked all too much today. So, unfortunately, aside from more recolors/edits for sprites and portraits, the only other thing I've done today was completely change the character classes, and skills they have. I want everyone to feel unique, and so, the genericly overused designs I had for the cast before just wasn't working, and they needed to be changed.
For example(going by Final Fantasy terminology): A Monk became a White Monk, a Black Mage an Arcanist, a Dark Knight into a Necromancer, stuff like that. Now, I haven't made up each character's skill sets yet, just have the bases for 'em. The effects will come soon, and much later down the line comes testing and balancing. BD
Ah, I've also re-organized my elements into three categories. Four physical ones(Slash, Pierce, Bludgeon, and Crush), four elementals(Fire, Water, Air, and Earth), and then non-elementals(Poison, Gravity, Arcane, Holy, and Dark).
...Maybe it was more work than I thought, but anyway, my time in this GMD's come to a close as February nears its end. Best of luck to everyone else, and possibly next month as well?
;)
EDIT: (Why do I keep putting a point for blue? I'm in green, darn it! xD)
