Day 10
Ha... so my predictions from yesterday were correct - I had a bit of a hang-over that stopped me from getting too much done, though I am feeling better now so I'll probably hammer out some stuff (that I can add to tomorrow's report, woo~) after this report.
That said, I did get a few things done today. I revised some characterisation for Seer Dell: Eagle, which is great since it really needed doing. I also decided to 'let it go' when it came to the boss contest because I'm just not feeling the game anymore. I was going for something a bit different (hell, I might have a change of heart tomorrow and just whip something up last minute. We'll see) and I'm not convinced it would have worked. Either way, that's out (for now).
I also did some mapping for SD:E. I got me a world map~ Woo! More than just for this game in the series, too - I've a world map for all of the three episodes, which helps a lot when putting in world lore - not that a comedy-heavy series really needs lots of world lore but I kinda enjoy it so why the Frick not, eh? Also did some inner mapping. Tomorrow I've plans for the forest and mine - and I promise not to make a maze dungeon for this game. ;p
Lastly, just a bit of eventing for the characters and going's on in the town. It's working as it should - basically because it's the bare basics so if it didn't there'd definitely be something wrong.
Oh, and did a bit of planning on battle skills. I don't want to stay with what they had in the first game (and may, in fact, go back and change their skills in that one later on) but still want a bit of an homage to them in some way.
Lise will still be able to hit multiple times, but her skill set will be a bit updated. I'm thinking her first 'turn' will be choosing an element and then two attacks to initiate elemental skills based on what stance she chooses - and those stances will depend on what alters she and Dell have visited. So in the first game I'll probably give her the Snake and Lion stances. In the second she'll have those and the Dragon stance, as well as two others that will unlock in the game (Eagle and hidden) - which gives her a total of about 20 skills. Phew!
And Dell? Well, I'm gonna keep her as a healer but also include something based on the alters as well. I'm thinking summons of a sort, but might also go with unlocked tiers of skills - so using one will unlock the next and so forth. I've still gotta work her out a bit more. >.<;
As for the other three characters - and yes, there's three extras this time, making a five-person battle - I've still got a ways to go before I get their skills worked out. For the most part they'll be pretty simple compared to Lise and Dell, though.
But yeah, looking back I got more done than I first thought. Huh, odd.