Galv's Magic Shards

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Started by Galv 157 posts Page 6 of 8 View original ↗
  1. Hey Galv  :)


    is there a way i can change the window opacity in the Shards main screen? thanks buddy.
  2. I was hoping you had the master/13th shard by mow.
  3. @ShinGamix just started using this plugin.. what's 13th master shard ? :)  
  4. Amazing script. Thank you. 


    Question: Is there a way to account for redundant linked skills? If equipping 2 fire stones side by side teaches you Fire, there doesn't seem to be any point to having 2 more fire stones adjacent anywhere else in the circle. Is there any way to have it so that if you have more than one pair of adjacent shards, thus "learning" the linked skill more than once, there's some kind of bonus to that skill, like a more powerful Fire? Thanks. 
  5. Answering MasterRob's question that I missed from Jan (sorry, Rob) - no that is not implemented in the plugin.

    Updated to version 2.2 with small change - added option to hide shards an actor cannot use from their shard list instead of just greying them out
  6. This is probably one of my favorite MV plugins of all time. It's given me an incredible way to handle spells and magic.

    There appears to be an incompatibility with @LTN Games 's core plugin, however. I set up the shards exactly like in your demo, and they work perfectly... until I enable LTN_Core. When I do, none of the shards appear in the orb shard menu scene. I spent all day trying to figure out why they wouldn't show up, but I did end up singling out LTN_Core on my plugin list. It's the only one on my list that gives me this issue.

    Nothing spits out into the console, either. The shards just... don't appear.

    EDIT: After bringing it up with LTN, it turns out the issue lies within the "Skip Title" parameter of his core plugin. He's working on a fix for his plugin, so everything should still be fine on your end. Again, you've an amazing plugin here.
  7. Can't get it to display properly in SRD Icon wheel menu...it shows up but no icon image at all...
  8. I don't know what SRD Icon wheel menu is or how it works - I recommend asking the author of that one
  9. It will never work with SRDs plugin.
  10. Skunk said:
    It will never work with SRDs plugin.
    The pain...haha I thought as much ever since adding it to the game.
  11. Hello Galv! Im new to your plugins but i really like your work and i have a suggestion for this plugin: can there be implemented a way so that you can set specific classes/actors to only be able to equip certain shards? as in there can be a special slot that only certain types of shards can be equiped on so lets say i want a shard from the armor type Magic Armor but i can only place it on this specific slot which can only have Magic Armor and Heavy Armor shards on it. I hope i explained it clear enough and if not then please let me know :D.
  12. Can you upload your screenshots to IMGUR since Photobucket has disabled third party linking?
  13. laugexd said:
    Hello Galv! Im new to your plugins but i really like your work and i have a suggestion for this plugin: can there be implemented a way so that you can set specific classes/actors to only be able to equip certain shards? as in there can be a special slot that only certain types of shards can be equiped on so lets say i want a shard from the armor type Magic Armor but i can only place it on this specific slot which can only have Magic Armor and Heavy Armor shards on it. I hope i explained it clear enough and if not then please let me know :D.

    Sorry, I'm too busy these days to do requests.
    You can already set specific classes/actors to only be able to equip certain shards by creating different weapon and armor types. There isn't specific slots for certain ones, however.

    Tuomo L said:
    Can you upload your screenshots to IMGUR since Photobucket has disabled third party linking?

    I'm slowly working on doing that when I come across them. Over 100 plugins and 4-5 different locations used there's a lot I need to fix up...
  14. So far I'm overall very satisfied with this plugin, but my only complaint is that occasionally shards will randomly lock even when they aren't "cursed". It is completely random and very annoying. Cursed shards do, however, always lock like they are supposed to. If I could figure out why the slots sometimes lock for no reason, this plugin would be flawless to me. I updated to the latest version hoping it would fix it, but It hasn't.
  15. Code isn't random - if we can replicate the issue I can find out if it is a bug and fix it or if something else is happening.
    Perhaps creating a video and trying to repeat what you did when the issue occurred so if it does happen again you will be able to see the steps
  16. So I have installed Magic Shards but I don't have any images for it. Are there freebis for it?
    EDIT: Problem solved
  17. Hey, first of all I want to say I really like this plugin. Haven't seen anything else quite like it, and perfect for what I'm trying to do.

    Just one question. Not exactly a request if it's something that would have to be added (I understand you're busy currently): Is there a way to check how many of a specific shard an actor has equipped? There's an easy method to check whether or not a specific shard is equipped, but as far as I can tell it only returns true or false, and I was looking for a number.

    I'm mostly using this for equipping skills, which makes equipping multiple of the same shard relatively useless. I was hoping to give a bonus to the granted skill based on the number of corresponding shards equipped. I had mostly figured out how I was going to do so, since I didn't want to rely on linking shards for it. Had just planned to use the number of equipped copies of the shard in my calculations for the skill. Unfortunately, I haven't been able to figure it out on my own yet (Still not great with javascript, beyond the basics), and was hoping someone with a better understanding could point me in the right direction.
  18. Unfortunately a javascript function would likely have to be written to return the number of a certain type of shard. You could try creating a script support post to see if anyone can help out. As you said, I currently have no time to add new things at the moment, sorry.
  19. That's too bad. Was hoping there was something I'd just overlooked, but that's about what I was expecting after looking over it in more detail. Thank you for the response, though.
  20. so I'm working on a jrpg game that takes inspiration from Trails of the Sky and Cold Steel this tool is absolutely perfect for what i wanna do

    just a question though is there a way to make this mobile friendly? I use picture common events by Yanfly for on screen controls but cant seem to get it to work in your script
    is there a way to add a simple back button to the plugin?