This would be a great combo with the lab coats fron the advent by @WaywardMartian are you guys colabbing or something? (WoW I can't believe my autocorrect accepts colabbing. It messes up "I'm home." and turns which made it seem like I came out of the closet, but colabbing, it understands...)
GalacticGod's MZ & MV Resources [Update 2-22-26]
● ARCHIVED · READ-ONLY
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Day Four of this years Advent Calendar brings us some companion resources to go along with yesterday's, Science Lab tileset. First up, I have a bunch of moving parts for the lab. Including a variety of different bubbling beakers and a door that opens and closes. These resources are sure to help turn any lab room into a madcap experiment in imagination.
Second, I also did a few edits to turn some of the tiles into some Science Lab Icons. Hopefully, these will also be useful:
For an Advent a couple of years ago I created a Mad Scientist Character Sprite and SV Battler that I think would go great with the Science Lab resources. If anyone is interested in picking up the Mad Scientist Assets, I will leave a link to where you can download the set:
RPG Maker NPC Character Set - Mad Scientist by GalacticGod -
Ooh, the vials became even more cooler, now that they're animated :D
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Loving all these animations! Am I the only one who expected to see a skeleton in that locker? Or maybe a zombie that jumps out for a surprise mini-boss fight? I can see all kinds of possibilities with just a little bit of clumping. Icons of not just flasks but test tubes and beakers. Games which include crafting will really benefit from these. Thank you.
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and just like that the Advanced Academy's furniture is found
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Maybe a few science equipment could be found in an extraterrestrial lab? Especially in a UFO?
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The last few RPG Maker systems have included SV Battlers to go along with many of their hero character sprites, but sadly, most sprites don't have an official SV Battler. For this reason, myself and many others from the community have attempted to fill in those missing SV Battler gaps. Over the years since the release of RPG Maker MZ I have created a few such battlers and today I present another, MZ_SF_Monster_5.
This release will come with two variations. The first comes with the standard Idle position but since this character is technically on wheels I thought it might be fun to also have one with a rolling Idle position. So below are both versions of this SV Battler for you to choose which works better:
MZ_SF_Monster_5 - SV Battler:
MZ_SF_Monster_5 - SV Battler (Rolling Version):
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I can't imagine how difficult this was to make. The SV battler looks great. :D
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Too. Frikin. CUTE!! Ackhmm.. I mean MENACING!! :p
I'm truly impressed at the skills you've gained over the years. Great work! Can't see what the rest of the advent holds.
-MIA -
GalacticGod
You make it look so easy with your sprite work! The rolling battler is super cool. I haven't even attempted making a battler yet, the walking character sprites kick my butt on most days. -
Robert Pinero/Low is a master at creating incredible SV Battlers. Although he does create walking sprites to match his battlers, they are not in the standard RTP style. So with his blessing, I created a few RTP style character sprites based off some of his SV Battlers for this years Advent Christmas Calendar.
A little while back he created a High-Tech-Foes Pack with some awesome SV-Battlers. So up first is a Character Sprite for his Trooper from that pack. (Including all three color variations he has in that pack.
For those interested in picking up Robert Pinero/Low's High-Tech-Foes SV Battler Pack, I will leave a link below:
High-Tech Foes by Low -
He matches Low's battler really well. (Kinda reminds me a little of Megaman.) They would be great grunts/pilots in a SF setting.
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As one of his Patreon members - I love when you do these!!! (Great work, as usual, GG)View attachment 354390
Robert Pinero/Low is a master at creating incredible SV Battlers. Although he does create walking sprites to match his battlers, they are not in the standard RTP style. So with his blessing, I created a few RTP style character sprites based off some of his SV Battlers for this years Advent Christmas Calendar.
View attachment 354385
A little while back he created a High-Tech-Foes Pack with some awesome SV-Battlers. So up first is a Character Sprite for his Trooper from that pack. (Including all three color variations he has in that pack.
View attachment 354387
View attachment 354388
View attachment 354389
View attachment 354391
For those interested in picking up Robert Pinero/Low's High-Tech-Foes SV Battler Pack, I will leave a link below:
High-Tech Foes by Low -
I was just looking to do an alchemist's office, those potion tiles will come handy.
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For the seventh day of my Advent Christmas Calendar I thought I would step away from the Sci-Fi/Futuristic resources (Don't worry there's still a lot more Sci-Fi stuff to come), and release something a bit more in the classic fantasy genre.
Now I have seen many people take the designs of characters from other RPG Maker RTP sets and convert them into the MV/MZ style but I have not really seen anyone do that with the RPG Maker Unite assets.
Now there were quite a few characters that I thought had a great look and would love to use them in the game I am developing for RPG Maker MZ. So to do that, I have created a character sprite asset in the MV/MZ style.
I have done this conversion for a few of the characters from RPG Maker Unite and will release them throughout my Advent.
Up first is Character_025_Evil from RPG Maker Unite. I using him as a scoundrel of sorts with an unscrupulous personality found in a Pirate/SeaPort town, in my game. But really, I am sure there could be a lot of uses for him.
RPGMakerUnite_Character_025_Evil:
(Credit: GalacticGod, , Random, Jack Saintsworth, & Kadokawa)
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That's one helluva conversion. Excellent job, GG.
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Scary dude. I would not want to meet him at night (or during the day)
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As I've stated in previous years Advent Christmas Calendars, I have always been a huge fan of the Static Enemy Battlers that Thalzon has created. Sadly, I no longer use Statics in the games I develop so the only way to keep using Thalzon's Battlers was to turn them into SV Battlers.
So with Thalzon's permission, I plan to continue to share the Static Enemies that he created that I have transformed into SV Battlers.
That said, I now bring to you Gnome_02. I also used part of one of Vibrato's attack waves and edited it to match, so please remember to include him in the credits.
Gnome_02 - SV Battler:
(Credit: Thalzon, GalacticGod, & Vibrato)
Vibrato's Web Site: https://vibrato08.wixsite.com/p3x-774
Here is a link to Thalzon page with all his awesome static battlers!:
Thalzon's MV Battlers -
ok ok ok.... So I've already downloaded and playtested this and it works a dream. Thanks so much for making it! :D
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I'm a big fan of Thalzon's battlers too, and your SV versions really bring them to life!