@MechScapeZH @Heirukichi
Good effort, you two! You correctly guessed... 3 out of 9 rooms! Oh my!
Top-left: Marlon | Top-center: Anna | Top-right: Faeris
Let me talk more about the details of the new system. First of all, it will be completely
optional. Currently, I plan on it being unlocked after the player clears the first stage of the game. You will be introduced to the quarters where everyone resides, with your team being assigned its very own floor. From that point onward, you may go visit each of your party members whenever you like.
The gifts for your party members will be obtained through a new gift shop in the mall, the casino, and potentially other means I have yet to decide on. They come in 3 tiers, each giving more sympathy points than the last, and one per tier giving more to a specific character especially fond of the gift.
Once enough points have been accumulated, you will increase your
sympathy level with that character. As a result, they will receive slight stat gains and/or other boni. These won't make for an overwhelming difference, but cause a small increase in performance either way. Additionally, characters of higher sympathy levels will be more prone to telling you about themselves, who they are and where they come from.
Long story short, you won't have to engage with the system at all, but be rewarded if you do. Regarding your exp concerns, unfortunately I do not plan on having members on standby receive experience. It was a deliberate change I made a while ago to increase the game's replayability and make levels matter. I will look into the price of experience tickets, but do not want to promise any changes right now.
You say you are stuck in the volcano? What is your current party composition, and what stage is it that gives you trouble? Have you used amplifiers on your equipment? Let's get you through it!