Eli Face Window - Show the face image of the message box in a different window!

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Started by Eliaquim 52 posts Page 1 of 3 View original ↗
  1. [embedded media]


    Author: Hakuen Studio


    Introduction

    Showing the faces of the characters in the message window is cool!
    But sometimes it can get in the way of calculating the size of the text we write.
    Or perhaps, you may want to show the character's face elsewhere on your game screen.
    This plugin will help you do that!

    Features

    ● Show the character's face in a window apart from the message box.
    ● Use any face size.
    ● Show the window using "easing animations"!
    ● Choose the tone and type of background!
    ● Animated faces!



    Screenshots
    Spoiler
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    How to use
    Terms of Use
    Hakuen Studio Face Window for RPG Maker MZ by Hakuen Studio
  2. It's so cool, thanks♥
  3. Version 2.1.0 - 06/29/2021
    - Add an animated face feature!
  4. How did you add states to the top left corner?
  5. Nikita said:
    How did you add states to the top left corner?
    Hi!
    States? Do you mean the icons? They are buttons that I made using icons. Like the one that calls the menu om the top right
  6. Version 2.1.1 - 07/02/2021
    - Fixed compatibility with Eli Message Actions that was giving a delay when changing face message images
  7. Version 2.2.0 - 08/21/2021
    - Added temporary patch to work with Eli Book 4.0.0.
  8. hi Eliaquim!:D

    I think individual face images like Shining Force are a necessary plugin for all manufacturers! thank you very much.
    A idea just if you can do It.... Is it possible to add a function to turn on / off the function to display the character's face in another window?
    Because、 You may want to show the character's face elsewhere on the game screen, but conversely, you may want to have the face image in the window only for certain event scenes.
    Also, if you apply 3 frames to the animation face function in the plug-in parameter, 3 frames will be applied to all face images, so I want to change the frame for each face image.
    I don't know if this is possible, but could you consider it?
  9. imcatman said:
    hi Eliaquim!:D

    I think individual face images like Shining Force are a necessary plugin for all manufacturers! thank you very much.
    A idea just if you can do It.... Is it possible to add a function to turn on / off the function to display the character's face in another window?
    Because、 You may want to show the character's face elsewhere on the game screen, but conversely, you may want to have the face image in the window only for certain event scenes.
    Also, if you apply 3 frames to the animation face function in the plug-in parameter, 3 frames will be applied to all face images, so I want to change the frame for each face image.
    I don't know if this is possible, but could you consider it?
    Hi there! Thanks!! :D
    Yes, it is possible to add a feature to turn on/off the face on another window.

    I will see what I can do about each image has it's own frame speed! ^^
  10. Thank you for your reply and consideration
    If that is possible I'll wait for you to update it
    Looking forward!
  11. Version 3.0.0 - 09/22/2021
    • Add a plugin parameter that lets you assign a switch to enable/disable the external face window.
    • Improved the plugin parameters to set the window position.
    • Improved the plugin parameter and the code that handles the window animation for showing and hiding.
    • Improved the way you can set animations for your faces.
    • Fixed a bug that sometimes was removing the face window from the screen when a choice is set right after a message command.
    • Need Eli Book 4.1.0 now.

    @imcatman I have implemented your request! Take a look at the updated plugin ^^
  12. Awesome!!
    Thank you for the update for me, I really appreciate you!
    I tried it right away, and it worked exactly as I wanted it to!
    Now, when I want to show a character's dialogue and the screen view at the same time, I can hide the face window only in certain scenes so as not to overwhelm the entire screen with the face window.
    And I love that I can now change the animation frame speed for different face images!
    This is something I'm working on for a game project in the future, where I can use the slower frame speed for things like snot bubbles on a sleepy character, and the faster frame speed for hair flapping in the wind.
    Thanks for your precious help! Keep up the good work!
  13. Version 3.1.0 - 10/12/2021
    - Add a plugin parameter that lets you disable the face animation inside the external face window.
  14. Version 3.1.1 - 11/05/2021
    - Fixed a crash that occurs when changing scenes and the face window animation is not completed yet.
  15. Version 5.0.0 is not compatible with my plugins that are below the 5.0.0 versions.

    Version 5.0.0 - 02/05/2022

    • [MV] Ported to MV!
    • Updated terms of use.
  16. Version 5.0.1 - 05/05/2022
    • Fixed a bug that when changing faces, sometimes the face image was only being visible after a few frames.
  17. Version 5.0.2 - 05/14/2022
    • [MZ] Fixed a bug that sometimes when opening and closing the menu was causing a crash.
  18. Version 5.1.0 - 06/27/2022
    • Fixed a missing default value for plugin parameters related to the position.
    • Now Offset X and Y of positions accept variables and formulas.
    • Merged MV and MZ version in a single plugin. You may need to update plugin parameters since the plugin name is changed. You can just copy the text field of any parameters from the older plugin and paste it onto the text field of the new plugin.
  19. Version 5.2.0 - 08/28/2022​

    • Changed the way the position parameters are handled. They are a little more complex now, but also powerful.
    • Added a new easing method: Elastic
    • Need Eli Book 5.4.0 now.
  20. Version 5.2.1 - 10/16/2022​

    • Fixed a bug that faces animation was not updating properly when the message text was waiting for input or waiting for frames.