For hiding choices from view, use the Hidden Choice Conditions plugin which is the same idea except instead of disabling them you hide them.
Thank you for the fast answer and help. :) (\s/)
TypeError: undefined is not a function at eval (eval at <anonymous> (file:///X:/SkyDrive/_RMMV%20Projects/Projects/Prequel%20Project/js/plugins/Hime_DisabledChoiceConditions.js:130:42), <anonymous>:1:6) at disable_choice (file:///X:/SkyDrive/_RMMV%20Projects/Projects/Prequel%20Project/js/plugins/Hime_DisabledChoiceConditions.js:130:37) at Game_Interpreter.eval (eval at <anonymous> (file:///X:/SkyDrive/_RMMV%20Projects/Projects/Prequel%20Project/js/rpg_objects.js:10438:10), <anonymous>:1:1) at Game_Interpreter.command355 (file:///X:/SkyDrive/_RMMV%20Projects/Projects/Prequel%20Project/js/rpg_objects.js:10438:5) at Game_Interpreter.executeCommand (file:///X:/SkyDrive/_RMMV%20Projects/Projects/Prequel%20Project/js/rpg_objects.js:8896:34) at Game_Interpreter.update (file:///X:/SkyDrive/_RMMV%20Projects/Projects/Prequel%20Project/js/rpg_objects.js:8804:19) at Game_Map.updateInterpreter (file:///X:/SkyDrive/_RMMV%20Projects/Projects/Prequel%20Project/js/rpg_objects.js:6081:27) at Game_Map.update (file:///X:/SkyDrive/_RMMV%20Projects/Projects/Prequel%20Project/js/rpg_objects.js:5988:14) at Scene_Map.updateMain (file:///X:/SkyDrive/_RMMV%20Projects/Projects/Prequel%20Project/js/rpg_scenes.js:417:14) at Scene_Map.updateMainMultiply (file:///X:/SkyDrive/_RMMV%20Projects/Projects/Prequel%20Project/js/rpg_scenes.js:409:10) at Scene_Map.update (file:///X:/SkyDrive/_RMMV%20Projects/Projects/Prequel%20Project/js/rpg_scenes.js:398:10)this.disableChoice(2, "this.get_self_variable('HAS_QUEST') === false");this.disableChoice(1, "$gameSwitches.value(181) === false");"!expression " // check false"!!expression " // check true (negate a false)