VXAce - Concordia Eternal (update 24/01/26)

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Started by CalculatorCat 41 posts Page 3 of 3 View original ↗
  1. Update today!
    • A short, introductory scene has been added at the beginning of the game to clarify the introduction to the story
    • The "revival" animation now (finally) plays in the intended location on the screen during battle
    • ATB gauges now don't change colour during battle when any state is applied - instead only for states that affect AGILITY
    • A one-time message now plays when arriving at the party camp to further clarify the camp scene and highlight "missable" things!
    • Removed Avadan's ship tiles from a single map that utilised them, due to copyright concerns
    Concordia Eternal by Calculator Cat