I've just completed my playthrough. It was a solid and fun adventure that delivered exactly what had been advertised.
There were some loose ends, for example:
- Can anything be done in Fuzou Village to help Christian's mom?
- How many dragons are there and what's the purpose of the Dragon Hearts? I defeated five of them (Fire, Ice, Wind, Holy, Grand), but because of the elemental connection, it's obvious that there could be more of them lurking somewhere.
- It's indicated the player gets something in return later by helping the "Tough Guy" in Lyndchester's item shop, but he never repays the party.
- The tutorial indicates that the game offers several endings, dependent on the player's choices, but I was under the impression that the player's choices only determine who joins (or doesn't join) the party. Maybe Malum's offer can be accepted during a "completely dark playthrough"?
I don't know if it's intended, but your game becomes a walk through the park as soon as Christian is able to "Stop" enemies. Like other states, "Stop" seems to last forever, and - apart from a few scripted enemy actions - none of the enemies has any resistance against it. You can just "Stop" all the dragons and even the final boss - and then pummel them to your liking. I like to use exploits from time to time, I just wanted to notify you in case this is not what you were shooting for.
Other than that, these are the (potential) bugs and oversights I encountered:
- Opportunities to permanently lose the ship (game-breaking):
-- Entering the Isle of Reva (town) from above or the right side (since the town can only be left to the south and the way to the north/east is blocked or not available).
-- Entering the Magic Store southeast of Lyndchester from the right side (since the location can only be left to the south and the way to the east is blocked or not available)
-- Entering the Thunder Mountains from above (from the ship).
- Once when fighting against Morgana, the game crashed when she cast "Zombie" on a party member (the same happens every time when the Occult Tower's Vampire boss casts Reflect on himself, which can only be avoided by dealing so much damage at once that this phase is skipped), displaying the following message:
Script 'formar atb' line 458: NoMethodError occurred.
undefined method `stamina_cost' for nil:NilClass
- By returning to the Storm Chasm cave's boss room later, the boss fight against the Chimera can be repeated, resulting in a black screen afterwards (game-breaking).
- Is Hansen supposed to be a playable character? After recruiting him (I recruited him as number 8 following Bradley, Mariah, Christian, Luella, Sophia, Challes and Tobias), he appears in the camp (and in some locations where party members can be talked to), but not in the menu.
- Tobias' "Graviga" skill shouldn't be usable outside of battles (from the menu).
- When the subtracted amount of HP is shown during battles, poisoned party members lose HP not at this point, but sometime later.
- Spiritualists gain 1 AP for each usage of a heal or cure skill outside of battles (might or might not be intentional), which can be easily abused (nail traps, poison tiles).
- Ice Cavern: The big door in the northern part can be opened without lighting the four torches using the four Ice Crystals (though I don't know if this is only possible while carrying the four Ice Crystals).
- "Mars Bracer" is actually called "War God's Belt" when opening the treasure chest in Lyndchester.
- Morgana's Tower: When leaving (to outside the tower) and reentering the dark area while a candle is lit, the dark area suddenly becomes dark instead of lit. Fortunately, after a while a battle against a zombie (guaranteed candle drop upon defeat) is still triggered.
- Lyndchester Castle: It's obvious from the outside and that one cutscene that there's a second floor inside the castle, but nowhere are stairs leading upstairs to be seen.
- Lyndchester Castle, guard in southeastern corner: He claims there was a demon attack on Southshire University, whereas he probably means the demon attack on Southshire's Magical Archive (which might or might not be a part of Southshire University).
- Lyndchester Castle: The "They're gone" message can be triggered on all three tiles in succession, whereas triggering the first one should disable the remaining two triggers.
- Lyndchester Castle, basement: When opening the treasure chest that contains the "Saturn Bracers", they're called "Defense Piece".
- After completing the Lyndchester Castle basement dungeon, camp cutscene: When talking to Sophia, she tells Bradley about Morgana and how she needs to be stopped, even if the party already took care of that before advancing the plot at Lyndchester.
- NPCs in Lyndchester don't have updated dialogue after completing the Lyndchester Castle basement dungeon. Other NPCs in other villages also don't react to
Spoiler
their leaders having been abducted
, but it can be argued they simply don't know about it yet.
- Ancient Ruins: The Grand Dragon can be fought an indefinite number of times.
- The Desert Roses aren't removed from the inventory after handing them over.
- Fuzou Village: Rune Rings (which double max MP) cost as much as Gold Rings (which increase max MP by 60%).
Despite all that, I think you did a good job, considering this is probably your first game (of this scale). Thanks for this experience.