Common Event on Dmg Taken

● ARCHIVED · READ-ONLY
Started by Rimaka 4 posts View original ↗
  1. Basically what I'm trying to do is set up a system where when an enemy takes damage, they play a sound. The thing is, I want each enemy to have their own "hurt" sound when they take damage. So based on the enemy troop that takes damage, they play a certain sound file. I've been searching around a little bit and can't quite find a script that allows me to do this. I first tried Battle Reactions by Hime, which worked kind of okay, but there was too much text and too long of a wait after every time the enemy took damage.

    Is this at all possible?
  2. Yeah, I didn't mean to narrow it down to Common Events, I just wasn't sure if it was doable without a script or not.

    Thanks a bunch though, that is -exactly- what I am looking for!
  3. Rimaka said:
    Basically what I'm trying to do is set up a system where when an enemy takes damage, they play a sound. The thing is, I want each enemy to have their own "hurt" sound when they take damage. So based on the enemy troop that takes damage, they play a certain sound file. I've been searching around a little bit and can't quite find a script that allows me to do this. I first tried Battle Reactions by Hime, which worked kind of okay, but there was too much text and too long of a wait after every time the enemy took damage.

    Is this at all possible?
    I think you're looking for battle voices and diamondplatinum3 has a good script for it.

    Quite easy to use and quite powerful too. :)

    http://forums.rpgmakerweb.com/index.php?/topic/18681-enemy-voices-in-battle/

    Enjoy