Cloud Manager - Simple cloud based savegame system

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Started by Purzelkater 73 posts Page 4 of 4 View original ↗
  1. The client works fine but if you launch from a web browser, you get a network error. Can anyone test this by launching from the browser and let me know if you've gotten it to work from the browser? I know the client side works fine I just need any ok on it working for you browser side.
  2. How exactly does one do step 2?

    // 2. Once run db_create.php. This should create the database (rmmv.sqlite) on
    // your server with 3 tables in it.

    I am using go daddy and the website is html no php coded.
  3. You need to go to your cPanel and then your phpMyAdmin. Look for tutorials like this.
  4. Kneeshaw said:
    You need to go to your cPanel and then your phpMyAdmin. Look for tutorials like this.

    I get that. And have several tables. The instructions say to 'run' his PHP file and it should create 3 tables which makes no sense to me.
  5. Ok found a way to do it with Crons. But now I get a error.

    SyntaxError
    Json.parse Unexpected character at line 1 column 1 of the JSON data
  6. Could somebody PLEASE make an edition to this plugin that makes it to where you choose your username and password but never have to type it in again? that would be amazing!
  7. Lupin said:
    How exactly does one do step 2?

    // 2. Once run db_create.php. This should create the database (rmmv.sqlite) on
    // your server with 3 tables in it.

    Just execute directly on the URL to create →Example ............../..../db_create.php

    I am using go daddy and the website is html no php coded.
  8. I got the database now it says invalid character json character 1 line 1.
  9. It is possible that the plugin conflicts, close some plugins and try again
  10. I have tried doing just that addon and still get the error.
  11. So, I have the game loaded onto my server (currently hosted at http://www.171ststreetgames.com/demo/browserdemo/www/index.html if you want to reproduce the error) and it lets me select New Game, but once I create a username and password I immediately receive this error when I try to proceed. I can't figure out what it's pointing at.
  12. Purzelkater said:
    Unfortunately, I didn't have the time to maintain this project any more. Due to changes in RPG Maker and PHP, the plugin no longer works. So I had to remove the download links. Thank you for your interest and support.



    Cloud Manager V0.9.4

    Introduction
    The Cloud Manager is a simple cloud (server) based load and save system for RPG Maker MV. With the Cloud Manager you can store your savegames on and load it from your server. It doesn't matter where you play the game. You can start it on your Windows desktop, quit it and later continue it on a browser anywhere - without copy savegames manually.


    You can find full description and installation guide on the plugin code.


    Scripts


    The Cloud Manager comes with 4 files:

    • db_create.php: a simple script to initialize the database

    • db_test.php: a small test script to read all database tables

    • cloudmanager.php: the server script

    • CloudManager.js: the RPG Maker plugin





    User Management


    Started with V0.9.3 the plugin has a new option for user separated savegames. If activated, the Cloud Manager will handle all savegames based on username and password the user must enter on New Game or Continue.:

    Spoiler
    Set perUserGame to 1.


    The loginActorId is used just for the face image on the login/password screen as you can see on the next screenshot.



    If a player wants to start a New Game or Continue a game, he will asked for an username and a passwort. This both combined are the key for the savegame.


    This means user "Purzel" with password "aaa" has its own savegame, user "Purzel" with password "bbb" has another savegame and user "Mausi" with password "aaa" has another too.


    Author's Notes
    This is my first plugin for RPG Maker MV. I have practically no knowledge about the Maker and plugin writing. So feel free to give me your suggestion to improve the script.
    At the moment the Cloud Manager is just a simple could savegame system with at most beta state session and user handling.


    Terms of use
    The Cloud Manager is distributed as is under the creative commons license CC BY 3.0 (Attribution 3.0 Unported) for free.
    You are free to share, copy, redistribute or edit it for any purpose, even commercially under the following terms: You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.


    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


    Change Log


    V0.9.0 - First release


    V0.9.1 - Bugfixes


    V0.9.2 - Script Commands added


    V0.9.3 - User based savegames


    V0.9.4 - Small bugfix for php script
    Hello, could you please share the Cloud Manager files even are deprecated as other users are interested to continue your work, if you wish.
    Looking forward to see your links back.
  13. I need exactly this but for RPG Maker MZ. If anyone has a copy of the plugin code maybe they could share it - it would be a starting point at least.

    Does anything like this exist right now?

    I'm willing to pay to have this functionality.