Hey, @Aesica, I've been using your plugins quite extensively and they are amazing. They cover so much and add many more :rwink:
That said, there is a function for your damage core I have in mind, which I have no idea how hard is to make, but would love to see it realized:
I'm using your a.weaponAtk (best thing ever btw) and I was toying around with Yanlfy's Equip core, in order to give equipment different stats based on actor level and all that stuff. The thing is, a.weaponAtk doesn't get those stats, it just gets the base ones. Again, I don't know how difficult would be to take those into consideration or if it's even a thing you want to do, but I think it would be a great feature, as it'd open way more posibilities for all fo us :rhappy:
http://yanfly.moe/2015/10/15/yep-10-equip-core/
Hope you consider it and thank you for your 11/10 plugins.
That said, there is a function for your damage core I have in mind, which I have no idea how hard is to make, but would love to see it realized:
I'm using your a.weaponAtk (best thing ever btw) and I was toying around with Yanlfy's Equip core, in order to give equipment different stats based on actor level and all that stuff. The thing is, a.weaponAtk doesn't get those stats, it just gets the base ones. Again, I don't know how difficult would be to take those into consideration or if it's even a thing you want to do, but I think it would be a great feature, as it'd open way more posibilities for all fo us :rhappy:
http://yanfly.moe/2015/10/15/yep-10-equip-core/
Hope you consider it and thank you for your 11/10 plugins.
I've noticed that it MIGHT be this plugin, but i'm not sure, but when used with Yanfly's Weapon Unleash and using the <Replace Attack: x> notetag, it won't replace the attack, you automatically use #001 Skill.
How do I know?
I replaced Harolds attack with one that makes a red flash on the screen as an animation and it doesn't even do it at all. It just uses his regular animation and attack.
Again, not sure if this is YOUR plugin doing it, you know, the Limit breaks, but I just wanted to let you know just in case it is. :)
How do I know?
I replaced Harolds attack with one that makes a red flash on the screen as an animation and it doesn't even do it at all. It just uses his regular animation and attack.
Again, not sure if this is YOUR plugin doing it, you know, the Limit breaks, but I just wanted to let you know just in case it is. :)