Bobstah's Battle Commands Customization v2.2.1 - Updated 05/17/2017

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Started by Bobstah 357 posts Page 12 of 18 View original ↗
  1. ramza said:
    Get rid of that skilltype and give the actor the steal skill directly on his command window, and won't show up in the menu.



    Thanks, now it seems to be working :)
  2. Villhelm said:
    @kranasAngel


    I had to locally modify the Battle Commands Plugin to get it to work but this is how I'm accomplishing it in my project:


    1) Added the following case to processCommandEntry (line 614):




            case "mix":            return this.addMixCommand();        break;


    2) Added an addMixCommand function (I added it following addSkillCommand at line 724):




    Window_ActorCommand.prototype.addMixCommand = function() {this._actor.mixActions().forEach(function(mix) {this.addCommand(mix.name, 'mix action', true, mix);}, this);    return true;};


    3) I setup the mix command from Victor's plugin in the Class notetags:



    <mix command: 'Alchemy'>...</mix command>


    4) I added Mix to the list of the Actors notetags for Battle Commands:



    <Battle Commands>...Mix...</Battle Commands>

     Very similar to this ^^^  how would i add the battle skills equipped in Yanflys equip battle skills plugin? : http://yanfly.moe/2016/04/08/yep-90-equip-battle-skills-rpg-maker-mv/
  3. I'm having some trouble with getting this to work. Is it because of the order of my plug-ins? Are my other plug-ins conflicting with this one?

    here's my actor note:

     

    <CTB Icon: x>


    <Battle Command>


    Skill:20!


    Skill:21!


    </Battle Command>



    please help me this have been driving me nuts. Thanks.


    adfadfadfadf.png
  4. MrPurpleDreadlocks said:
    That question has been answered, You will need to download Bobstah's Skill Type Restrictions as well found here:


    http://forums.rpgmakerweb.com/index.php?/topic/49224-bobstahs-enhanced-equipment-item-skill-and-skill-type-restrictions-141/



    Any idea why eval doesn't work on the fly? (I would like to avoid using another plugin if possible)


    SType("Special"):-$((a.tp == 100 ? 2 : false))!




    It does when you start another battle though.
  5. I have no idea how to handle code, and all I really want is to remove the Skill command from one of my characters during combat. What do I do?
  6. @Bobstah Hello Bobstah. Your command plug-in has been used in our new game 99. You have of course been credited. You can see the game here:




    Thanks so much!
  7. i need help, i keep getting this error: Cannot read property '0' of undefined


    EDIT: nvm, mind it was actually something else
  8. Milennin said:
    I have no idea how to handle code, and all I really want is to remove the Skill command from one of my characters during combat. What do I do?

    You can either use this plugin, or my enhanced restrictions plugin. Is this an "always" thing, or an "occasional" thing?


    Also, version 2.1 is being beta tested now. Once I'm confident it is ready, I will release it to the public.
  9. Bobstah said:
    You can either use this plugin, or my enhanced restrictions plugin. Is this an "always" thing, or an "occasional" thing?


    Also, version 2.1 is being beta tested now. Once I'm confident it is ready, I will release it to the public.



    Thanks, but I already got it to work. :) Thanks a lot for this plugin.
  10. I keep getting this problem. The game will display fine when I only have the attack command in the battle list. But I can't add anything from Skill Types (i.e. Magic, Skill, etc). And furthermore when Just inputting Skill I get the error below.

    Screenshot (4).png

    Screenshot (3).png

    Screenshot (2).png

    Screenshot (1).png
  11. @Ravnicor


    Are you running other scripts?


    It can be a problem between this and other scripts.
  12. @Ravnicor The order order of your Plugins is not right, check Yanfly's page and put them in the same order as listed there. Put this Plugin below all. 
  13. waynee95 said:
    @Ravnicor The order order of your Plugins is not right, check Yanfly's page and put them in the same order as listed there. Put this Plugin below all. 

    I did that and I have the same issue.
  14. @RavnicorMaybe you use other Plugins that are not compatible with this one. Try disabling all and then Test which one causes Problems. 
  15. I have all non Yanfly plugins turned off. Same issue. I have gone over the order list for Yanfly's plugins and had a friend double check me. Same issue.


    <Battle Commands>


    Attack


    </Battle Commands>


    Works fine, only displays attack.


    <Battle Commands>


    Attack


    Skill


    </Battle Commands>


    Causes the error message in the picture above.
  16. You have to put Skills there not Skill, when you look at the list of valid commands there is no Skill command.
  17. <Battle Commands>


    -Attack!


    -Skills!


    </Battle Commands>


    fixed the issue. I was just copy pasting things from the notes on the plugin until something worked. Basically doing a grid pattern search but with entering commands. Thank you everyone for the assistance the plugin is now working exactly as I need it to.
  18. I will a Way for create a throw comand:


    I will, with a ninja in my party, throw weapon (or shuriken) on the enemy but compatible with the yanfly plugin please .
  19. Create a throw skill in your database. Put the notetag in the class you want to have the throw command:


    <Battle Commands>


    Skill:ID  <- Put here the ID of the Skill


    </Battle Commands>


    You also need to add the Attack, Guard, Items and normal skills command to the notetag, otherwise they won't show up.


    <Battle Commands>


    Attack


    Guard


    Skill:ID  <- Put here the ID of the Skill


    Skills


    Items


    </Battle Commands>


    Then it should look something like this.