Bobstah's Battle Commands Customization v2.2.1 - Updated 05/17/2017

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Started by Bobstah 357 posts Page 18 of 18 View original ↗
  1. NM
  2. @waynee95 I'm trying to combine this plugin with Lunatic Mode - Custom Requirements of YEP_SkillCore but it doesn't seem to work properly.

    Skill B has custom requirements -> But C skill icon is greyed instead of the B icon

    Any help? :(
  3. Hello!

    Could you put a condition on an ability so that the command only appears if the enemy suffers a state?

    For example:
    if the enemy is burned, the character in question receives a new command, "detonate fire"
  4. so disgaea ish gameplay ... sound cool and nice
  5. @senku
    Those plugins probably don't work together.
  6. Hello @waynee95 !
    I was using this plugin since it helps me hiding passive skills on the battle command menu, but I found one issue :
    I'm using Maliki's Dual Wield plugin in order to use weapons and shields at will instead of locking a character to makethem use only one of the two.
    I also made different 'base attack' skills that depends on the weapon type equipped.
    My issue is that when I equip two different weapon types on my character, only the attack from the main hand weapon is shown (but twice), like this :

    When I equip a sword on main hand, and a dagger on off hand :
    -Attack (sword)
    -Attack (sword)
    -Skills
    -Items
    -etc.

    When I equip a dagger on main hand and a sword on off hand :
    -Attack (dagger)
    -Attack (dagger)
    -Skills
    -Items
    -etc.

    I put weapon types restriction on the skills, but it doesn't seem to be coming from either the dual wield plugin nor the base code.
    Have you encountered this issue before ?
  7. @Deagron
    I am very limited with my time at the moment which means I cannot really look into this issue. I am only offering maintenance for my own plugins and this plugin was not created by me. I only maintained an extended version for some while but I haven't really look at it since years. Sorry :/
  8. waynee95 said:
    @Deagron
    I am very limited with my time at the moment which means I cannot really look into this issue. I am only offering maintenance for my own plugins and this plugin was not created by me. I only maintained an extended version for some while but I haven't really look at it since years. Sorry :/
    Sure I saw you weren't the original maker of the plugin :) Thanks for your answer anyway :)
  9. Hello, any idea how i can make it compatible with Yanfly Skill Cooldown? I mean showing the cooldown reduction turn on icon like mana or tp.
  10. Oks said:
    Hello, any idea how i can make it compatible with Yanfly Skill Cooldown? I mean showing the cooldown reduction turn on icon like mana or tp.
    This plugin should work with Yanfly's Skill Cooldowns by default. Perhaps this is a plugin load order problem. What issue are you having?
  11. When I use a skill that have a cooldown, I would like to see how many turns are left before it's available again under the icon.
    In the plugin parameters "Show Costs" you can show the MP/TP costs, would love the same but with cooldown.
  12. I was looking through but didnt see anything about including the Equip as a line in the order... I am trying to use the Yanfly Change Equip >>Here<< and when i put it in the note tags as this...
    Screenshot 2022-06-29 235654.png
    it comes out in battle as this instead
    1656565289202.png
    I want the AI at the bottom... and Equip right below Item... am i not putting it in right maybe?
  13. The download link is dead. :rswt
    Has it been reuploaded somewhere else?
  14. Angy1910 said:
    The download link is dead. :rswt
    Has it been reuploaded somewhere else?
  15. You wouldn't happen to know where to get the rest of Bobstah plugins.
  16. onecraziedman said:
    You wouldn't happen to know where to get the rest of Bobstah plugins.
  17. Thanks