Avy's MZ Stuff

● ARCHIVED · READ-ONLY
Started by Avery 2034 posts Page 23 of 102 View original ↗
  1. Dungeon Cliff tiles that are more on the curvy side, and don't look too boxy. Kind of like what you did for MV, with the marsh cave cliffs and the grey cave cliffs.
  2. So, from here, my status post and everywhere else I've asked, here is the list of wished that were made (had to put it together for myself anyways, but posting it here, so people who might want to add something can see it. I did not write down wishes for other styles, since I plan on only covering my own icon style and default MZ.

    So far it seems like everyone is mostly either looking for a handful of icons or a giant extravagant tileset ;D

    As stated, I will definitly not cover all of this, but some things might make their way into the pool of stuff ;)

    Characters
    more Merfolk
    chubby templates
    animal faces
    Kitsune static battler
    Krampus
    villager behaviour

    Icons
    Plague doctor (mask I guess?)
    Canteen
    Cooking Utensils
    Clam
    futuristic Icons

    Tiles
    Flesh Dungeon
    Round Cliffs/Dungeon Tiles
    Large Fountain/Statue
    Underwater
    Sky Town (heaven) tiles with Rainbow and Clouds-Chests, stairway, door.... or dark clouds tiles
    Tree Interior
    fairy village tilesets
    crystal world
    retro futuristic tiles as in old Sci-Fi novels
    Street tiles, like signs
    large volcano
    pyramid

    Weapon
    Red dragon weapon

    Generator parts
    for people 3_8
  3. I on board with the Angelic/Godly realm and Fairy/Fey realm stuff.
  4. Hi Avery! Amazing work, by the way!

    I was just wondering if you'd be cool making an sv_actor battler for some of the Nature characters? Thank you and keep doing what you do!
  5. When preparing for Advent, I made this edits of the default SF_Monster 5 Bust: It just bothered me so much, that they included it in the SF_People3 sheet again with three recolors, but did not add the recolors for the matching battler and bust to go with them! (Same goes for SF_Monster 6, but I just tackled 5 as of now). And since I already had the bust open to fix this, I thought, hey, why not add some emotions to them. Now they all can look normal, happy, annoyed and be switched off!

    But since I have enough material, I decided to pre-release them, maybe to shorten the wait time a little ;3

    SF_People3Avery (2).png
    SF_People3Avery (1).png

    Spoiler
    SF_People3AveryBust (1).pngSF_People3AveryBust (2).pngSF_People3AveryBust (3).pngSF_People3AveryBust (4).pngSF_People3AveryBust (5).pngSF_People3AveryBust (6).pngSF_People3AveryBust (7).pngSF_People3AveryBust (8).pngSF_People3AveryBust (9).pngSF_People3AveryBust (10).pngSF_People3AveryBust (11).pngSF_People3AveryBust (12).pngSF_People3AveryBust (13).pngSF_People3AveryBust (14).pngSF_People3AveryBust (15).png
  6. @Avery - Always an inspiration. Your stuff is amazing. I don't know how you do it. I was trying to come up with enough material to also join in on the Advent Calendar festivities but I just don't think I can get enough stuff completed in time for the countdown. :(
  7. I guess the main thing is starting early, gather inspiration and then just work continiuously on things that you feel like working on. You don't have to overstress yourself and always know you can split things. Like for example, you could make an emoset and do some frames on day and some on another, or the "normal" version on one and the SF on another. With some safe things you can stretch that way you have a secure base, so even if you don't have the time anymore, such a day could potentially turn into 4 ;3 With such a solid base you are then "brave" enough to tackle things that take more time, as you are covered even if it backfires.

    Since I already had recolored the busts, I thought I might do the battlers for SF_People3 2-4 as well.

    SF_People3_2Avery.pngSF_People3_3Avery.pngSF_People3_4Avery.png
  8. Awesome edits! I thought of something to do with the Kitsune battler. What if you made kitsune tails for characters and side-views? One of my characters in Age of Angels is a nine-tailed fox.
  9. If I may, I'd like to request an emotionset for the MZ princess (people3_4), please.
  10. I never did requests here, only collecting suggestions that might influence the path the advent calendar goes. If you really need it, a resource request is probably your best shot.
  11. Avery said:
    I never did requests here, only collecting suggestions that might influence the path the advent calendar goes. If you really need it, a resource request is probably your best shot.
    I meant it as a suggestion. Apologies if I was unclear.
  12. You've probably decided everything for the calendar by now, but I really loved the kid versions you did of Reid, Priscilla and Michelle. Would love to see more in the future.
  13. Only 2 weeks...... I can't wait!!! Omg.
  14. It's getting colder and colder, so here is something so at least your heroes can have it nice and warm... in battle!

    Looking through the default battlebacks, I just felt like the desert has waaay too many plants for a really hot and scary desert level, so I decided to take out the saw and hoe and get rid of all the greens.

    Since there are two different sand grounds with slightly different tones I just edited them in with the back so everything fits nice and smoothly:
    Desertbefore.png

    AveryDesertMZ.png
    AveryDesert2MZ.png
  15. And now that I was on it and the calendar is finished and sorted (yay!), I had another take on the battlebacks. What bothered me now was the Ice Cave, mainly its ground.
    So here is what I did in total, the top one is the default ice cave combination, the four below what you can make with these edits:
    IceCaveGroundoverhaul_Avery.png
    I just... dunno, the default ground looks like clouds on something super glassy that does not mix that well with the background.

    So, onto fixing it, right?
    First I recolored and mixed two other grounds to get something more fitting in the first place:
    IceCaveGround_Avery.png

    And then I recolored the other three cave backs to serve as background variations for the ice cave as well:
    IceCaveBack2Avery.png
    IceCaveBackAvery.png
    IceCaveBack3Avery.png
  16. Seems like I am not that good at keeping a low profile until advent here xD

    I made a mouse anthro base for a request, and since there might be more people out there who could use that, I added a female and a kid version, too.
    For more variety I also added a second version with larger ears :3
    You can dress them up in any generator parts, just be aware that you need to erase a part of the clothing where the nose of the mouse would cover them, so they are not plug and play generator friendly (that's on how the generator works, not on me).
    MousebaseAveryMZ.png
  17. Avery said:
    Seems like I am not that good at keeping a low profile until advent here xD
    I love your high profile. :kaojoy: Those mice are just adorable.
  18. Hey @Avery, I know you've said in the past you find it a bother to update a zip file with all your stuff, so how about making a bunch of them? At the end of a set period time, say, a month or two, you put all the stuff you made into a monthly zip folder and just add the link to the first post. It'd be easier than going through the whole thread for us, and hopefully not too much pressure on you.
    Just an idea.
  19. hades-angry.gif

    Behind every resource there is plenty of work from my end, from some minutes for a recolor to stuff that took easily more than 10 hours per file. I will never put all those hours behind one click. I won't put extra hours into the menial work of organizing the stuff that I do not enjoy at all so the people who recieve all that for free save some minutes in their site. I will also not maintain any extra hosting site to store those files for easy access.
  20. Oh, sorry.