I'm trying to use this plugin with TileD, I read that I have to modify the character colliders, but I don't know how I should do it, I'm a beginner. thanks for the plugin.
Not super up on tiled specifically, but the way you change colliders is either set specific ones with comment tags in the event itself, or in the parameters with plugin commands. Use the altimit debug plugin to see where your colliders.
You can stack them together, so this:
Code:
Will produce a collider that looks like this<collider>
<rect x='0' y='0' width='1' height='1' />
<circle cx='0.5' cy='0' r='0.5' />
<polygon points='0,0 0.8,0 0.8,0.5 0.2,0.8' />
</collider>
Note that polygons have to be defined clockwise, and purely convex, and any whitespace in your collider definition will result in strange things happening