I have tried several different varients of the plugin and all seem to act the same way with Yanfly's Item Core. I even joined pa...tre...on(for some reason it censors this word, wtf?) and got the pro version.
I have created brand new maps with no events or common events. Also, i noticed something... so, originally I had like 20 available spots for weapons and armor. I reduced it to like 8 weapons and armor. And after filling out every single slot, the number of each item droped from 10 to 3. It seems to place, in my inventory, x number of the FIRST weapon, FIRST armor and FIRST accessory. Same for shield, but my character doesn't have one, so it doesnt show up.
I disabled ALL other plugins and ran the game with ONLY ABS and Item Core before I made this post. Disabling Item Core removes the issue. Disabling the ABS removes the issue.
The Demo by Jeremy ALSO seems to have this issue. If you start a new game on a blank map, it also puts, into your inventory, a couple of random items.
Also, I noticed this issue only occurs when I allow independent items. Issue is, if I don't, the game throws an error and breaks on me (whenever I attempt to equip any piece of armor only).
So I have tried multiple builds, including the newest. And between two different projects, have observed the same issue but in slightly different ways (like amounts and which items are chosen).
Suuuuuper weird.
ANOTHER QUESTION! Is there anyway for me to assign another skill or attack to the shield button? Like I want my character to always carry a gun and sword at the same time. I have no plans for a shield. So would rather like Zelda in that aspect... an A and B button that you can assign whatever you want too. And then leave the skill bar for powers and items.
Oh, I think I know what bug you are talking about, if I'm right it's not the first weapon/armor on database that the player is receiving, it's the initial equipment from other actors, you may start the game with actor 1 but you'll receive the initial equips from actor 2, 3 and so on.
To solve that, open YEP Item core with a text editor, look for this code:
JavaScript:this.initActorEquips();
and turn it into a comment, like this:
JavaScript://this.initActorEquips();
About turning your shield into a skill, that would be more complicated, you'd need to change more code into the plugin...
Friend, you plan to update the free version for 1 year ,since you have not updated it, you could think of the poor as well
I don't know if you know this, but if you download Jeremy Perkins' demo you'll get access to build 1158, also if you are having problems with bugs I made a mod for Alpha ABS to fix some bugs on older and recent builds, take a look:
AABS_FixPack.
To find Jeremy Perkins' demo just search "Alpha ABS demo by Jeremy Perkins" and you'll find it. By the way, I don't think that getting access to the latest build is that expensive, you don't need to be rich to afford it for a month.