I troubleshot the w key bug for a while. It appears to only effect the W(Up) movement as described. Tried to override the button trigger with other scripts and commands... no luck. The bug will have to be worked out when Pheonix gets the chance. @Pheonix KageDesu
Alpha ABS (MV) [New cool DEMO, build 1242]
● ARCHIVED · READ-ONLY
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Second bug report:
The option to turn off the battle hit noise is not working... anyone else experiencing this problem? -
@Pheonix KageDesu haven't heard from you lately, are you still working on this?
i hope this isn't discontinued because its honestly such a great plug in, you did such a great job with it so far. -
Is it possible to have two characters in the party, one with a sword one with a bow, and when you switch the party leader it switches the attacks?
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Hello guys?
I am using Alpha ABS which has been amazing.
I just have one question.
On a map with the ABS disabled how do I start a turn based battle through the battle processing event.?
Or should I run any script?
I dont want to remove the ABS.
I want both battle systems in the game. -
Can "Сustomizable user interface (UI)" be used for dragging and dropping tiles or pictures?
Like when you drag and drop a desktop icon from one place to another? -
Por favor preciso de ajuda! Estou tentando colocar o combate ABS dentro do meu jogo, mas sempre aparece esse erro e não entendo. Minha versão é a 1.3.3 e quando eu abro o jogo DEMO ele funciona normalmente mas o meu não. Eu copiei os arquivos do Alpha ABS plugin normalmente e configurei como mostra o manual! :(
Please I need help! I'm trying to put the ABS combat inside my game, but this error always appears and I do not understand. My version is 1.3.3 and when I open the DEMO game it works normally but mine does not. I copied the Alpha ABS plugin files normally and set it up as the manual shows! :(
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Sry I don't, i had changed my project's battle system, since this one looks like the creator dropped progress....I only follow here to see if the creator will eventually pick it up again.
Oh I hadn't realized that the creator had stopped working on this :( -
Hi,
I can't get this to work in browser mode at all (running the game from the html file rather than through playtest).
I always get the error: "SDK is not defined".
Do you know why this would be? -
Hey Phoenix! I have a problem.
When I go into my inventory, select Items and press the action button on an empty place it says: cannot read property 'occasion' of undentified... What does this mean? -
Am I allowed to use this plugin for a short commercial project?
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I'm sorry for you guys, but sadly the creator of this amazing plugin stopped working on it... Let's just hope he will get back in the future...
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This happens to every ABS, like clockwork.I'm sorry for you guys, but sadly the creator of this amazing plugin stopped working on it... Let's just hope he will get back in the future...
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Don't worry, when I eventually get around to doing my ABS plugin/script I'll never stop supporting it. :)
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I haven't had a chance to mess around with this plugin yet, but for those who have...
Is there any way to remove the TP bar from the gauge since my game won't be using TP? -
I'm sorry for you guys, but sadly the creator of this amazing plugin stopped working on it... Let's just hope he will get back in the future...
So We'll wait another scripter for ABS and again and again.. :) -
Oh... Well why did he stopped working on it? <.< I'm making a Game with his Plugin rn. Its doing pretty good but for some reason, if I put a Variable on an Event, for example if I want an Enemy to spawn after I killed 4 Bats it crashes everytime when I enter the map...? Does anyone know why? I get the message: TypeError Cannot read property 'list' of undentified
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TypeError: Cannot read property 'list' of undefined
at Game_AIBehavior._readEventData (/C:/Users/XXX/Documents/Games/A%20Thiefs%20Goods/js/plugins/Alpha_ABS.js:3835)
at new Game_AIBehavior (/C:/Users/XXX/Documents/Games/A%20Thiefs%20Goods/js/plugins/Alpha_ABS.js:3818)
at Game_AIBot.initialize (/C:/Users/XXX/Documents/Games/A%20Thiefs%20Goods/js/plugins/Alpha_ABS.js:4314)
at new Game_AIBot (/C:/Users/XXX/Documents/Games/A%20Thiefs%20Goods/js/plugins/Alpha_ABS.js:2783)
at Game_Map.setupEventsABS (/C:/Users/XXX/Documents/Games/A%20Thiefs%20Goods/js/plugins/Alpha_ABS.js:5843)
at Game_Map.setupEvents (/C:/Users/XXX/Documents/Games/A%20Thiefs%20Goods/js/plugins/Alpha_ABS.js:5750)
at Game_Map.setup (rpg_objects.js:5413)
at Game_Player.performTransfer (rpg_objects.js:7448)
at Scene_Map.onMapLoaded (rpg_scenes.js:381)
at Scene_Map.onMapLoaded (/C:/Users/XXX/Documents/Games/A%20Thiefs%20Goods/js/plugins/Alpha_ABS.js:8535) -
I hope someone can help me with that... Something like this is really pulling me down ._. Cause I have totally no Idea about JavaScript...
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It worked before, but then from 0 to 100 it didnt. I was like wtf?! I literally just copy pasted the Enemy and added Skills... But then I reverbed it and it still doesnt work....