Actors Friendship System

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Started by Moogle_X 162 posts Page 2 of 9 View original ↗
  1. i was wondering if you could create a plugincommand that will allow us to change the main actor id, my game uses 3 different actors (we allow player to choose thier gender, which then adds the selected genders(built actor)
  2. Google Translator:


     


    I have a question: Is it possible to use the degree of friendship as a condition for an event? Failure to do so: Is it difficult to add that to the plugin?


     


    It would also be nice if they could add "ranges" of relationship. Not necessarily as established ranges, but as ranges that just appears on the scene, which can only be written by the user with a plugin command.


     


    Thanks for answer.
  3. Hello Moogle X,

    I'm using this plugin for my team's upcoming game. Great work!

    One thing i've noticed though is that the portraits get cut off at the top and bottom -- it's very noticeable specifically in my case because my portraits have square borders around them (meaning the top and bottom part of the square border are visibly cut off). I hope in the future the portrait size can be customizeable or something. Thanks! :)
  4. I started working on the new version of this plugin, which is going to focus on "multiple leaders" idea. To be honest, I am not sure if I am able to pull it off.

    The windows will need to be redesigned. The old learn skill system will need adjustment. The plugin command will end up longer and be more "wordy" too, which might be a big turn off for some people.

    On the bright side, some new interesting stuff can be added too. If actor 1 has max FP with actor 2, while actor 2 also has max FP with actor 1, it can be used as a trigger for some special unlocked skills or stats boost. Or even co-op skill??

    Anyway, feel free to share any interesting advice/improvement you all had in mind for the next version.
  5. Moogle_X said:
    I started working on the new version of this plugin, which is going to focus on "multiple leaders" idea. To be honest, I am not sure if I am able to pull it off.

    The windows will need to be redesigned. The old learn skill system will need adjustment. The plugin command will end up longer and be more "wordy" too, which might be a big turn off for some people.

    On the bright side, some new interesting stuff can be added too. If actor 1 has max FP with actor 2, while actor 2 also has max FP with actor 1, it can be used as a trigger for some special unlocked skills or stats boost. Or even co-op skill??

    Anyway, feel free to share any interesting advice/improvement you all had in mind for the next version.
    please implement system restrictions on certain actors to reach certain levels once a common event is activated, perfect for marriage system i.e. fire emblem
  6. I really like the idea of a co-op skill based on friendship.

    The "multiple leaders" idea would be the most brilliant (if you can pull it off).  I would love to see that turned into a faction system which would have countless uses and give untold depth. This way actors can have relationships with each other instead of just with the main character.  You could then make conditional party members based on various FP levels... or even branching story lines.  This would be quite integral to my game, not saying you should develop it just for me, but I think many others would also find this quite useful.

    Hopefully you can pull it off.  I don't think people would have a major problem with the increased wordiness of the plugin command for a system of this caliber.
  7. Soryn said:
    I really like the idea of a co-op skill based on friendship.

    The "multiple leaders" idea would be the most brilliant (if you can pull it off).  I would love to see that turned into a faction system which would have countless uses and give untold depth. This way actors can have relationships with each other instead of just with the main character.  You could then make conditional party members based on various FP levels... or even branching story lines.  This would be quite integral to my game, not saying you should develop it just for me, but I think many others would also find this quite useful.

    Hopefully you can pull it off.  I don't think people would have a major problem with the increased wordiness of the plugin command for a system of this caliber.
    I pretty much agree with everything Soryn said, I think having it so each actor has a relationship with every other actor would be really cool and would work well with co-op skills using Jay's Dueltech and with other plugins!!
  8. New version is done! :guffaw:

    Behold Multiple Leaders!

    Spoiler
    AFS_MultiLeaders_zps4gfb94e7.png
    New Features
    - You are now able to use more than one Leader. Decide which actor to become leader by using notetag.

    - New "Best Friend Skill" that's unlocked when 2 actors have Maximum Friendship Level with each other.

    - Global Level Cap feature! Apply level cap restriction at anytime to any actors by using plugin commands.

    - FP Lock effect. Temporarily prevent certain actor from gaining or losing FP by using plugin command.

    - Friendship Icons. Customize which icon(s) that show up at certain level by using notetag.

    - Custom Friend Icon. Add any icon to any actor at anytime mid-game by using plugin command.

    - Custom Leader Icon. Use plugin command to add/remove icon in Window Leader List.

    - More variable control. Quickly check which actor has the highest FP or Friendship Level among the Leader's friend list.

    - Complete window customization. Disable or enable some parts of the window. Adjust the Offset X and Offset Y to your liking!

    This update was quiet difficult to do. I am so glad I able to pull it off. :D

    Enjoy the new version of the plugin! Check the first post for update.
  9. Oh great!! I was waiting for this XD. It's amazing how many new features it has compared to its previous version XD. It really is appreciated :) .

    PS: You can use any command as a conditional?? To enable events, I mean.


    EDIT: Ah, never mind. I already found it.
  10. This new update is a big improvement. I'm glad you made it!

    Another Request!

    Would it possible to disable the "Friendship level X" text and instead only show the custom icons?
    I would very much like this to be a parameter in the plugin settings.

    And while we're at it, how about if you could decide to not only disable the text but also change it to say something else (like "love" etc).
    I bet you could make all this customization available in just one parameter where you could enter the text (friendship level would be default) and "false" would turn it off. :)

     
  11. @Parallax Panda

    Yes, you can disable the "Friendship Level" text and number.

    Yes, "Friendship Level" text can also be changed too.

    Yes, You can also show only the custom icons (you will need to write so many notetags for this).
  12. Oh my god  it very very very great!!!
  13. Wow nice improvement will be trying this out too when I get a chance. My projects using so many of your plugins :D
  14. My reaction is literally just  :o ........................ :) ... :D

    This update has made this plugin more amazing than I'd ever had imagined!! Its incredible!
  15. Thank you very much for creating this great plugin. ^^
  16. I'd love to see a small demo to get a better idea how to use this plugin if possible :)
  17. Great plugin, but that "Back" button looks unnecessary. Is there a way to remove it?
  18. Hello Moogle_X,

    Thanks for the update!

    It seems like the up and down borders of the portraits in the friendship menu are still being cropped -- the portraits in my game are enclosed within a thick border hence it's clearly visible. However, i like your plugin so much that i'm willing to either remove the borders, or, just decrease the size of my portraits overall.

    But anyway, thanks again!
  19. @DustyCat Media

    In the plugin parameters, try changing "Maximum Number of Rows" to lower number.

    Alternatively, increase your screen resolution to something with bigger height (use Yanfly Core plugin).

    EDIT:

    @Everyone

    I noticed a game breaking bug with skills/items usage. (All I missed is a simple parenthesis () !) ;_;

    Please redownload the plugin to the latest version (v2.01) to fix the issue.
  20. Maybe i am just blind or stupid.... But for some reason my non-main actors dont show up in the friendship menu :/

    Do you need to ass them manually like in the version before and if so, how do i do it?

    I tried this plugin call :

    AFS Unlock Friend 5 Leader 1

    But it does not work o0

    EDIT: ok, I used the wrong plugin call.