Well, another one bites the dust. Found out earlier this week that I can't use my Xbox container anymore because of policy changes, so I ended up remitting the affected project back to its developer and pulled the plug on using MV/MZ code on console. I
did try a third-party solution as a backup plan, but PIXI.js threw all kinds of errors when using it as it's not technically a full web view compared to what I was using before and therefore didn't have all of the required functionality.
Sadly, this is also going to be my last RPG Maker experience in terms of actual projects (although I do have an improvement that I would like to make to my text tools plugin to get it off the Yanfly dialog extensions before doing so, and I do still plan to remit my yellow devil implementation for other developers to use so that it doesn't go to waste). I at least owe it to the community to make my stuff available for whatever they may want to do, and in fact will be leaving my plugin page up on the Zero Break Games website for at least the foreseeable future (and may add a few things to it as well). But in terms of actual games, I'm moving on from RPG Maker (unless you count Unite, although that's not cost-effective for my budget right now due to the cost of both Unity Pro
and the add-on package itself).
In the meantime, I leave you with a look at the Nefersila's appearance as she will be implemented in whatever comes next, both as my forum avatar
and in full HD resolution. As you can see, she's evolved from the traditional definition of the mage class and into a full-blown knight, complete with a sword and shield. (She also has the feral traits that are responsible for her cat tail and upper ears, just as she did before.)

EDIT: Forgot to mention, but I also refined her scuba gear for when she has to get wet, which is a segment that I still want to implement in whatever I end up doing. More specifically, I added some protective bulk to the tail compartment of her wetsuit and gave her a bigger air tank to go along with it (although she
does have to manipulate the curve of her tail in order to accommodate the size difference). Beyond that, I changed the visual appearance of her swimming pose so that her octo, gauge and vest inflator are positioned in terms of actual physics, and the belt for her weights now locks to her left side with the functional equivalent of a Velcro snap.
EDIT 2: Added Neffie's defensive and idle poses with her sword and shield drawn.
EDIT 3: Inflatable version of Nefersila's diving suit which uses air from her oxygen tank as thermal protection.
EDIT 4: One more update in terms of her diving gear. She now wears a hood that covers her entire head if the water is anywhere under minus 16 Fahrenheit (which integrates her safety mask in these situations, with a hole at mouth level for her breathing regulator to fit through).
