YEP_MainMenuManager "Right Alignment" causes error

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Started by Dachimotsu 8 posts View original ↗
  1. When I install the YEP_MainMenuManager plugin, placing it directly under YEP_CoreEngine, it works just fine.

    However, when I change the values for "Command Alignment" and "Command Position" to "right" (left by default), I get an error message when I start the game up:

    Error

    Uncaught TypeError: Cannot read property 'note' of null

    Turning the plugin off removes the error, as does changing the values back to "left". I'm assuming there's either something else I need to change in the plugin, or another one that's conflicting with it. Currently installed plugins (in order):

    Code:
    YEP_CoreEngineYEP_MainMenuManagerYEP_MessageCoreYEP_BattleAICoreYEP_BattleEngineCoreYEP_EquipCoreYEP_ItemCore----------CP_Star_Passability_FixChangeTileSizeYami_8DIRYami_SkipTitleGamefocus----------TDDP_MouseSystemEXTDDP_PreloadManagerCP_Large_Sprite_FixMoreCharacterFramesYEP_AutoPassiveStatesYEP_ElementAbsorbYEP_EventChasePlayer
  2. Bump.

    (how is there 0 views?)
  3. Bump again. Does no one have any input?

    I suppose I could just wait for a different Main Menu plugin...
  4. Rmxv0ue.jpg

    There's no error for me.

    When you get the error, press F8, go to the new window that pops up, click the console tab, and copy paste the error here.
  5. Okay, I have no idea how this happened, but after restarting my computer, the plugin works fine.

    ???

    ... sorry I wasted your time, Yanfly...
  6. Haha, it's alright. I'm glad you fixed the problem.
  7. Actually I'm getting an error similar to this...

    What the heck is a 'clamp'?

    TypeError: Cannot read property 'clamp' of null
        at Game_Actor.Game_BattlerBase.refresh (rpg_objects.js:2603)
        at Game_Actor.Game_Battler.refresh (rpg_objects.js:2988)
        at Game_Actor.refresh (rpg_objects.js:3742)
        at Game_Actor.Game_BattlerBase.setTp (rpg_objects.js:2591)
        at Game_Actor.Game_Battler.gainSilentTp (rpg_objects.js:3202)
        at Game_Actor.Game_Battler.regenerateTp (rpg_objects.js:3239)
        at Game_Actor.Game_Battler.regenerateAll (rpg_objects.js:3246)
        at Game_Actor.Game_Battler.regenerateAll (/C:/Users/Maeth/Documents/Games/SAGame/js/plugins/YEP_BattleEngineCore.js:2166)
        at Game_Actor.Game_Battler.onTurnEnd (rpg_objects.js:3266)
        at Game_Actor.turnEndOnMap (rpg_objects.js:4163)