Just a little thing, regarding the plugin order list.
In the 'SkillLearnSystem' it says "It is recommended to place this plugin under the YEP_JobPoints.js plugin
in the Plugin Manager.", but in your recommended plugin order list the 'JopPoints' plugin is below it.
It can work in either location due to an update.
Hello all ... I have a question for the plugin Party Limit Gauge:
How do I decide myself when the Party Limit Gauge should appear ??? Ex. After a specific event in history ???
And how do I decide myself how many segments of the Party Limit Gauge there are at this moment in history ???
That's entirely for you to decide. I'm not the one making the games for you. :x
@Yanfly
I'm using the ExtMesPack1 and it's really awesome all the functions it has! There is one thing that is bugging me though. If I use \autoevent[x] in the message, the box appears in the top of the event/actor and fits the size with the text, but the name boxes I use with \n<x> don't start at the same place as the text box. I think it would be nice if the left and right options of the name box would make it appear at the same x position as the text box when we use \auto. Or is there a way to select where the name box will appear other than left, center and right? Thanks o/
...Go to the Message Core.
Change that value. I -STRONGLY- suggest you look over all the possible options next time before asking. :/
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Anyway, a new rule is going to be enforced here.
Main reason:
If I ask of you to upload an empty project, I'm going to have to ask of you all to minimize the filesize of those sample projects to under 200 MB tops. Lately, every single day, I've been having to delete 10+ GB worth of "empty" projects every day because people cannot resist uploading their entire projects and deleting only the maps. This is not how "empty" projects work. If the requested "empty" project is over 200 MB, I will not download it until you trim it to under that size.
I'm sorry, for all of those who have been following those rules, but this is getting ridiculous. Having to download 1GB+ projects just to find out that it's a user error is too much for me. It takes time, it takes up bandwidth, and quite frankly, it is highly demotivating to provide support if this should continue.