For that, you'd have to modify the code.
Game_Battler.prototype.atbSpeedTick = function() { var value = this.agi; if (BattleManager.atbRubberband()) { var min = BattleManager.atbMinimumSpeed(); var max = BattleManager.atbMaximumSpeed(); value = value.clamp(min, max); } return value * BattleManager.tickRate();};Change the var value = bit to
Game_Battler.prototype.atbSpeedTick = function() { var value = this.agi + this.atk + this.mat + this.luk; if (BattleManager.atbRubberband()) { var min = BattleManager.atbMinimumSpeed(); var max = BattleManager.atbMaximumSpeed(); value = value.clamp(min, max); } return value * BattleManager.tickRate();};
If it IS javascript, is it possible if you could do a personal one for me, as I do not have javascript? Thanks anyway if you aren't able to :)





