Hey Yanfly, is there a way to change the text spacing in message core? I know there's not a parameter but I wanted my name box to have a larger font and there's overlap with some of the letters.
Ah, i forgot the term for it. I can't find a piece in the code that mentions kerning though (and I really don't know where to look...) and typing "javascript kerning" into google brings up stuff for editing web pages. I'm wondering if Yanfly edited the kerning in message core at all
Huh, first time I've seen that issue before. There's no option in the Message Core to change character spacing yet. I'll have to look into this further.
Nice, I'll get it added.
:D
For your ATB Script, how would you make it so that if en enemy has an AGI of 45 and you have one of 5 the enemy should attack more times then you, because they have a higher AGI.
is there a place to set this? essentially make it so: The one with the highest AGI goes first? I have it set right now to the gauges fill up rather quickly. But with me having 5 and the enemy having 45, it seems I go more time then the enemy or the enemy goes right after me ...
That should already be the case unless you have altered the speed calculation in the parameters. If you've enabled rubberbanding (which is enabled by default), then there's a minimum speed cap to maintain the battle balance. You should take a look into the parameter's settings to adjust the speed settings.
Hey Yanfly, I am really enjoying your CTB battle system. You did an incredible job. I have one quick question regarding it though. When used with the party system plugin, if you switch party formation mid battle the CTB order gets reset. Is there a way to have the characters that are coming in take the place in the order of the person they are replacing?
As it is now the player could easily exploit it so the party has infinite turns. Just switching with formation with the last character. I know I could make it so you have to wait so many turns before you can switch again, but I was really hoping to mirror FFX's battle style as close as possible.
Strange, it shouldn't do that. By chance, do you have the CTB placed underneath the Party System plugin in the plugin list? If so, that's the problem. Try placing the CTB above it.
excuse me..
why after update CTB to 1.02, it doesn't work?
the icon doesn't appear..
thank you
Whenever you update your plugins, MAKE SURE you open up the plugin in the plugin manager and then press OK to get all the new parameters added up to date. If you don't do that, you don't get any new settings added into it. This updating procedure doesn't apply to just my plugins and applies to all plugin updating in general.
For Status core, I am interested to know if you (or any other takers here) will add:
- Large portraits
- Extended bio that can change in-game
More easy to answer is if I can remove the parameters from the general page so that it just displays experience-related needs.
For Status core, I am interested to know if you (or any other takers here) will add:
- Large portraits
- Extended bio that can change in-game
More easy to answer is if I can remove the parameters from the general page so that it just displays experience-related needs.
Eventually for the portraits.
Still works fine for me.
Speaking of icons... Can we not use our own Icon borders/Backgrounds for the CTB? I didn't see an option in the parameters.
I'll be eventually adding in options to alter that. I avoided including it in the CTB plugin for now to keep it less bulky.The plugin is already 2k-ish lines of code...