Plugin name : YEP_SlipperyTiles
Question?
Is there a way to make the character slip faster when they touch a slippery region?
The plugin work well, but I would like to get the movement faster when you touch the slippery region.
Is it possible to update something in the script?
Thanks a lot for your help :D
There's no built in function inside of the plugin if that's what you're asking. This would be easy to implement though. I can get something like this added in the coming weekend.
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I think there might be something wrong with the
RowFormations plugin, but I don't have enough proof of it yet to file a bug report.. therefore, I'll just ask here out of curiosity; is anyone else having an issue with the auto-align enemies feature?
Possible issues include;
- getting an error message when starting a battle when auto-align is set to false ("index is not defined" error)
- enemies being terribly misaligned whenever a party member starts in a Row other than 1
- enemies changing places dramatically whenever the party switches rows
If anyone could help me work out if this is a local issue or one with the plugin, that'd be great, thanls =)
Are you talking about the Enemy Row X and Enemy Row Y plugin parameters? Because those have to be actual values. To leave them as their default screen positions, use 'screenX' and 'screenY'.
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Is it just me or is there no actual <warmup: x> tag in skill cooldowns? There's warmup rate modifiers for equipment and skills, and there's a lunatic mode custom warmup eval, but I can't find the base warmup tag.
It's also possible I'm just blind.
Ah, it's in there. I somehow omitted it into the help file. I do believe I have it mentioned in the tutorial video. Anyway, I'll update the documentation.
:) Thanks for the catch.
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This may sound random, but I hope your health's getting better. I know you usually follow suggestions on Patreon, but maybe you'd consider some tutorials outside of the battle scene?
I do have a question about the row formation plugin though- how would I spread my battlers out? They're tightly bunched and it looks awkward with taller sprites.
Thanks for your concern.
:) My health has been improving of late because of the less stress. So far, nobody has requested tutorials outside of the battle scene aside from things like equipment upgrades so I haven't made any. Honestly, I don't see a whole lot of tutorial ideas that can be mentioned outside of it that can't really be done with pure eventing alone as nobody has really asked about any. I've asked people to name some tutorials they'd like to see outside of battle, and they didn't even respond.
Spreading your battlers out: Battle Engine Core's plugin parameters: Home Position Y. If you're using Row Formations, change the respective Home Y for that row.