I'm currently in a bit of a pickle trying to find a way to modify one tiny window of the YEP Shop Menu Core scene.
Currently, when purchasing Items the menu looks like this...
It shows the amount party has in their current Inventory on the right hand-side. Perfect!
Except when it comes to shopping for Weapons & Armor the scene is different.
(Im using a plugin to change the Parameters like ATK, DEF etc to Icons that's why it's showing there btw)
Now see, on the right hand-side here Ilia actually does have this weapon equipped already, but the plugin isn't doing a very good job of showing that, which isn't great UX for the player.
Due to the nature of my game, I don't need to show a stat comparison when shopping for Weapons & Armor, so I would instead much rather show something like the Equip Status of the selected Weapon / Armor.
What im after would be something more along the lines of this...
(This example was mocked up in GIMP)
Since all of the important information regarding the piece of Weapon or Armor will be displayed in the top message box in my game (cut out of these images but ya'll have seen it before), I want to use this space to instead display the Equip Status of these selected weapon or armor.
This way the player knows instantly when they hover over it in the shop...
- Which characters can equip it
- Which characters can't equip it
- Which characters already have it currently equipped
- And how many of it including equipped does the party have
'Equipment' in my game (both weapons & armor) is called 'Gear'.
So I wouldn't want this screen to say "In Inventory" like the Item Shop, because it would need to say "Gear" instead since this is the Gear (Weapons & Armor) Shop.
I have zero knowledge of JS (I've only ever worked in C#) so I don't have a realistic idea of how big of a task this is to accomplish.
If anybody has any advice or can help me out at all please let me know!
Thank you ^_^