YEP Actor Variables

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Started by Mega Man Volnutt 4 posts View original ↗
  1. So, I recently got this plugin: [embedded media]
    And I was wondering how can I achieve skill experience.

    This is what I am trying to do:


    Harold uses Thunder and he gains experience to the skill "Thunder"

    Therese uses Thunder and she gains experience to the skill "Thunder" and so on

    My method was this: v[1]=a.id + 1; 99 + a.mat * 2 - b.mdf * 2

    However, no matter what it does it gives the skill exp to Harold. I want them all to have their own skill exp to learn to.
  2. Maybe variable 1 is tied specifically to Harold? Perhaps you need to add in similar statements for your other actors that store the results in their own variables?
  3. Different actors require different variables, the plugin just is a structure to tell which variable is used for which actor on the display.
    If you want different actors to gain the experience, then you need to add the values to different variables.
    As long as you use a fixed variable like \v[1] then the exp will always be added to the same actor.
  4. I have given their own stats in the end. It was some complicated common event and a state trick I done myself through trial and error, and it's working out great. Might not work out great for those who have a giant roster of playable characters though. But I plan only 4

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