Here's YEA's Skill Restrictions: http://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/skill-restrictions/
And here's MOG's Active Chain: http://www.atelier-rgss.com/RGSS/Battle/ACE_BAT20.html
The problem is, if i use those two scripts together, every chain will be counted as a turn for skill cooldown and warm up. For example, if a skill have 5 warm up, or a skill have 5 cooldown, and i use a skill active chain 5 times, it will be counted as 5 turn pass, and the cooldown and warm up will back to 0. Is there anyway to fix this problem so that active chain won't affect the cooldown and warm up?
YEA's Skill Restrictions and MOG's Active Chain
● ARCHIVED · READ-ONLY
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Anyone? Please?