Hello~ I'm looking to improve my guard command using this plugin.
The way it works is that my gauge has 300 points. Each 100 points is 1 increment, making it 3.
When the user uses the Guard skill, I'm looking to buff according to the number of increments available to the party.
For that, I created 3 states that each applies depending on the number of increments: Guard I, Guard II and Guard III
it works alright, but I saw that it wasn't that balanced and decided that I wanted to make it so the party limit would decrease in points each time the user gets hit while guarding.
Anybody can help? If you need more information, I can provide as well.
Yanfly's Party Limit Gauge Lunatic Coding Help
● ARCHIVED · READ-ONLY
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I've not tested it but using Yanfly's buff/state core this notetag should work:
replace 100 with however many points you want to lose per hit<Custom Respond Effect>
$gameParty.losePartyLimitGauge(100);
</Custom Respond Effect>