In the proper order, i have both weapon animation and attachable augment plugins as per the animated augments video. As you can see in yanflys sample script, he has icons at 1093 and 1109.
I have in both my img/weapons and img/system folder the weapon1.png icon sheet. The animated weapon.png files are in the weapons folder.
Everything is working beautifully save 1. The only icons it displays are from the icon_set.png file (and that's if i use a really low icon number). Otherwise no matter how high i make the icon number, its just blank. How do I get to select icons from weapons1.png?
i believe in the weapons2 video, it says you can just use a larger icon number to access icons from the weapons2.png sheet.
Yanflys Animation Augment Icon help Please
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The thing is, Yanfly's icons ARE on his iconset file. The file can be as long as you want, as long as it is the same width and the length is divisible by 32, which is the icon size.
He just added the icons he wanted to his.
weapon2 are not icons, it is a different file following the base of the standard weapons. -
Thanks water guy:) I spliced the icon sets together just after posting the question and sure enough worked like a charm. the weapons2 video caused me to think there was the possibility of multiple icon sheet files.
This thread can be closed now:)