(Yanfly's) Action Sequence Request

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Started by Nectar 2 posts View original ↗
  1. I am requested a few Action Sequence animations, I'll do anything to pay for the time it takes to create these. I am far too busy spriting and creating weapons and working at my job to be able to learn to create the following action sequences.


    I. A zig-zag motion attack that'll hit 4 times.

    II. An animation where the player blasts a massive beam cannon of light directly to the enemy, showing that it hitt a total of 10 times at the end of the beam burst animation.

    III. An animation where a meteor is summoned.

    IV. An animation where the camera zooms into the player , once zoomed in, an animation plays on the player to seem like he's charging his sword, then the camera zooms out and the player dashes to the enemy and does an attack in the shape of a Z dealing 3 hits total.

    V. An animation where the player fires a fireball projectile.

    VI At 0:19 [embedded media]


    Again yeah, im asking for a lot but im willing to repay ...
  2. I might tackle a couple of these for you.

    #1 should be fairly simple, as I already have a base sequence to work from.
    #2 is going to require a custom animation, otherwise is pretty easy as well.
    #3 there is already a meteor spell in the database if i remember correctly. If you would like it say, summoned from space, this is actually very easy to do with Yanfly's battle background plugin. I already have a sequence that does something similar.
    #4 is actually really easy.
    #5 is the toughest of these. This one is going to change based on screen size, animation size, character placement. etc. If you wanted the character to run up and then fire a projectile, this becomes a bit easier.
    #6 I might already have this one sort of done, would have to look through my current stuff.

    I have a bunch of stuff in my thread, which you can find a link to in my sig. Feel free to use any of the sequences in there that you might be interested in. Maybe you'll find something interesting to use.