I'm stuck in the middle of making a game.
Can you create a skill that only attacks enemies that are above a certain state?
It seemed possible with <Custom Target Eval>
This JavaScript statement is too difficult for me. I need help.
yanfly target core javascript Question
● ARCHIVED · READ-ONLY
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Could you edit your opening post to include a link to the page on Yanfly's site where you got the plugin. That way, if people need to check something so that they can help you, they don't have to go hunting.
Thanks. -
What does it mean above a certain state?
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I apologize for the lack of explanation. I've got a little more details.
http://yanfly.moe/2016/02/26/yep-74-target-core/
(yanfly Target Core)
To explain in detail what you would like to see :
In the RPG MV Sideview battle, a boss monster named X gives state A to our character.
X then finds the friendly character with State A on the third turn, and uses a particular skill only with its allies.
I thought I could solve this problem with Target Core.
Having not handled JavaScript very well, I realized it was not a good solution.
Help me draw out the Javascript for " Yanfly Target Core. "
Or are there other ways to do this besides using the plug-in?