http://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/battle-system-free-turn-battle/
So I'm using Yanfly's FTB system, and there IS an option on there to end an actors turn upon regardless of 'actions' left
# If this setting is on, then each member can only perform a limited amount # of actions per turn as opposed to freely performing actions until the # party's action usage is depleted. LIMITED_ACTIONS_PER_MEMBER = falseHOWEVER, I don't want that to be across the board, I just want that to be the case when an actor Defends, so an actor just can't 'Defend' all of the player's actions away; all of his/her other actions would be exempt from this. Is there a way to make this possible?
[YANFLY] FTB System: Defending ends that actors turn?
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I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.
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Thanks, I appreciate it. Sorry about that!