Hi I am having a bit of an issue trying to loop the motion spell: user for my caster throughout my whole action sequence. The only way I can loop it is to constantly call Motion Spell: User every 20 frames. There should be an easier way can anyone point me in the right direction.
Thank you.
Regards,
Leon
Yanfly Action Sequence Motion Spell: User
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Motion spell is not a looping motion. You can edit your spritesheet to move that pose to another looping spot such as ready/standby, idle/walk, chanting, victory, dying, abnormal, sleeping, and dead or find another plugin. I just usually use sleep or abnormal.
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Try "motion chant: user"
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You can open the source code and change a single value to have it loop. It's an array in rpg_sprites at line 649.