Window Transparency...

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Started by Redleg 3 posts View original ↗
  1. I have managed to change the transparency of all the windows except the in battle status window behind the party. Does anyone know where to find the value to edit the transparency on that?
  2. It's the Window_Battlestatus class.

    Mind you, the Battlestatus window takes up the bottom 120px of the 640x480 area.... and viewport 1 for the enemy battlers and battle background in the top is set to 640x320 and not 640x480. If you want the Battlestatus window to be transparent or semitransparent with a full-area 640x480 battle background, you need to set the Spriteset_Battle's viewport1 to accommodate.
  3. Thank you for pointing me to Window_Battlestatus! I adjusted the viewport however it turns out that the Battlebacks are only 640x320 images so I had to create a larger Battleback! Last thing, there was not actually an option to change the opacity of the window I had to add it with the line self.back_opacity = 160, this changed the opacity of the window. Than you again!