Why does this flame event behave this way?

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Started by Spanky 6 posts View original ↗
  1. EkHc2Ww.png

    Note the flame on the right side of the red roof.  The top goes through the piece of roof above this.  This also happens with some other tiles, like the tops of those thin trees.  Why does it do this?  Any way for a fix?
  2. It is because your roof tile is set to Above Player (star on the tileset).


    Change the priority of your event to Above Characters, and it should sort itself out.
  3. It has to do with the passibilities of the tile setup. "O" Is passable, "X" is not passable, Star means the tiles will pass OVER the player. Set it to O to fix.
  4. Shaz suggestion is better since if he do the O, then the player will walk above the roof too...
  5. Thanks guys!  :D
  6. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.