Why do I see blue blocks behind my tiles on my map

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Started by BBanish 6 posts View original ↗
  1. Here is an image of my problem so you can understand further.



    Please help!
  2. Likely your grass tile is on the wrong layer. It should be an A tile. Why are your B tiles on C? I mean, it's not a problem for them to be there but it is a bit odd.
  3. Is the grass set in the highest tab? The A tab to be exact.
  4. Strange that it's on the C tab.


    A tab tiles are ground tiles, and will replace anything you've previously put down from ANY tile.


    B-E tiles are above ground tiles, and should go over any ground tiles, but let you see the ground in transparent areas.


    Your image could be caused by one of four things:


    - you haven't drawn the ground over those tiles first, so when you put down the stump, there's no grass tile for it to appear over (the blue and black are the transparent areas in the tile, and in the game, you'd see the parallax background in that area, if you had one set up)


    - you've got a stump on the A tilesheet as well, without any background image, and that's what you've drawn with there, NOT the stump from the C tilesheet


    - your grass is not on the A tilesheet, but on a B-E sheet instead (B-E tiles will replace other B-E tiles)


    - your actual tilesheet image for the C slot HAS the checkered pattern as part of the image. This might have happened if you'd done a screenshot from the editor then pasted it into the tilesheet in your image editing program
  5. Thanks guys, I figured it out, I'm kinda new hahah.
  6. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.