Hello,
I have recently tried to deploy my game to iOS.
Up until now, I have had success deploying to PC and to Mac.
I followed the instructions provided in the deploying to iOS section of the RPG Maker MV manual, but when I get to the simulator step I get the following error:
Error
Error Argument Error.
(Now Loading...) can be seen in the background.
I followed the instructions in the manual to the letter and did not encounter any errors during the process.
I am not sure how to troubleshoot this or what info I should provide for people to be able to assist me.
Here is some info - please let me know what else you need to know:
Hardware: MacBook Pro
OS: Mac OS High Sierra
RPG Maker Version: RPG Maker MV 1.5.2
Simulated device: iPhone X, iOS 11.4
Xcode version: 9.4.1.
I am using a few plugins, but nothing that affects preloading or the title menu, which I am not even able to get to in the iOS emulator.
I can provide additional info if necessary, and any help would be appreciated.
Thank you for your time.
edit: Additional info. It is an issue with a plugin, but I am not sure which.
When deploying to iOS, get "Error: Error Argument error."
● ARCHIVED · READ-ONLY
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It would be nice to have a console log. Try opening rpg_managers.js, search for F8 and delete the condition that says "if (utils.isTest)" or something like that. Then you should be able to open the console without trouble by f8.
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Thank you very much for the reply, I looked into it, but there was no
if (Utils.isTest or anything like that.
The closest I found was
if (Utils.isNwjs
and
if (Utils.isMobileSafari
and
if (Utils.isOptionValid
Is there anything else I can search for?
I have prepared a list of my plugins in the meantime.
Spoiler
FINAL EDIT:
I have found the issue. Dragonbones plugin does not work with iOS. That was the only plugin I had trouble with and had to turn off. Once it was off, everything worked as planned. Thank you for your time. -
[closed]IgnoreMe[/closed]