Hey,
so I noticed that the rpg maker mv engine stops the PC walking/stepping animation the player hits a wall. I need a way to somehow bypass this as my game requires for the animation to continue even when he/she hits a wall. Basically I want my character to only have the idle animation when i'm not putting in any directional inputs. Thanks in advance for any help.
Walking/Stepping animation when hitting a wall
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Hey guys can anybody help me out on this please?