Walking sprite a few pixels too low

● ARCHIVED · READ-ONLY
Started by Karlski 4 posts View original ↗
  1. Hi there gang,

    I have a strange problem which I can't seem to get rid of.


    While using the Character Generator and creating new sprites, when exporting walking animations, the sprite is end up a few pixels lower down that the 'normal' amount.

    As you can see below, the witch in front is slightly few pixels further down than the others. This happens every time I export the female walking animation.

    upload_2018-10-22_20-55-18.png

    I tried to create a brand new game, but the problem still exists and is actually worse/exaggerated it seems.

    upload_2018-10-22_20-56-23.png

    I also reinstalled the game fresh and the same problem is happening. Ugh.

    I am so confused and don't know what else I can try

    Thanks to anybody that can help

    :dizzy:
  2. Add a ! sign at the beginning of your filename to offset your character's position.
  3. You can always open the spritesheet on an image editor (paint.net/Gimp/photoshop/anything else) select that part of the spritesheet and up it a few pixels.

    Theres no need to reinstall anything, just adjust the image.
  4. Removing the 2 x !! I had on the filename sorted the problem, thank you :D