walk behind tileset B/C/D/E while using parallax mapping

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Started by frostwolf3 3 posts View original ↗
  1. so its quiet simple i need to make sure that tiles are stared so that it can walk behind it
    but it keep getting impassible like if it was a cross
    when i use the circle it walks over it
    and i have my first tile B as star the whole thing works perfectly except that part
    any help would be much appreciated
  2. "Star" means: place this tile on top in the display and look for the A-Tile below to check passability.
    So if you have a tile set to star and can't move behind, that means that the tile used for the lower layer is impassable.

    If you're using your tileset to define passability you need to change the lower tile on that position.
    If you're using something else to determine passability, you need to change that part.
  3. Andar said:
    "Star" means: place this tile on top in the display and look for the A-Tile below to check passability.
    So if you have a tile set to star and can't move behind, that means that the tile used for the lower layer is impassable.

    If you're using your tileset to define passability you need to change the lower tile on that position.
    If you're using something else to determine passability, you need to change that part.
    ohhhh that makes alot of sense thank youuu sooo much. I just placed an empty passable on A2 and then my tiles thank uuuuuuu sooo much