[VXACE] Yanfly's Gab Window - How to make it consecutive?

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Started by CarlosDavilla 6 posts View original ↗
  1. I just hope I'm posting this in the right place.

    Here's my question. Can I make consecutive gab windows with Yanfly's Gab Window script? If I can, I'm kinda having some trouble in achieving it.

    The thing I want to make is to make a gab window saying stuff that, after some seconds, be substitute with another gab window, saying another stuff.

    Ex:

    (gab)Mission Completed: Buy cigarettes.

    After some 2 or 3 seconds, this gab window will vanish and another one will appear, saying:

    (gab)Mission Added: Buy Milk.

    Can it be done? Putting one gab script after the other is not working at all (Maybe I'm just being dumb).
  2. Code:
    gab("Mission Completed: Buy cigarettes.")
    $game_map.interpreter.wait(60)
    gab("Mission Added: Buy Milk.")
    or to make the first window vanish...
    Code:
    gab("Mission Completed: Buy cigarettes.")
    $game_map.interpreter.wait(60)
    clear_gab
    $game_map.interpreter.wait(60)
    gab("Mission Added: Buy Milk.")

    This should work, I just tested it with a 60 frame wait.

    Edit: Changed it. You can use that all in one script call.
  3. Well, that actually resolved the problem of the consecutive gab windows, and I really thank you for that, but my character really has to be frozen in place while waiting for the first gab window to vanish?
  4. If it's a parallel process running the event, then no.
  5. Oh well, I guess I'll just have to make tons of switches to activate them instead of having it put in action button events. That's a lot more work, but I guess it can't be helped.

    Thanks for your time. Have a good night (Or day. I dunno where you live anyway).
    The thread can be closed.
  6. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.