I just hope I'm posting this in the right place.
Here's my question. Can I make consecutive gab windows with Yanfly's Gab Window script? If I can, I'm kinda having some trouble in achieving it.
The thing I want to make is to make a gab window saying stuff that, after some seconds, be substitute with another gab window, saying another stuff.
Ex:
(gab)Mission Completed: Buy cigarettes.
After some 2 or 3 seconds, this gab window will vanish and another one will appear, saying:
(gab)Mission Added: Buy Milk.
Can it be done? Putting one gab script after the other is not working at all (Maybe I'm just being dumb).
[VXACE] Yanfly's Gab Window - How to make it consecutive?
● ARCHIVED · READ-ONLY
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Code:or to make the first window vanish...
gab("Mission Completed: Buy cigarettes.") $game_map.interpreter.wait(60) gab("Mission Added: Buy Milk.")
Code:gab("Mission Completed: Buy cigarettes.") $game_map.interpreter.wait(60) clear_gab $game_map.interpreter.wait(60) gab("Mission Added: Buy Milk.")
This should work, I just tested it with a 60 frame wait.
Edit: Changed it. You can use that all in one script call. -
Well, that actually resolved the problem of the consecutive gab windows, and I really thank you for that, but my character really has to be frozen in place while waiting for the first gab window to vanish?
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If it's a parallel process running the event, then no.
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Oh well, I guess I'll just have to make tons of switches to activate them instead of having it put in action button events. That's a lot more work, but I guess it can't be helped.
Thanks for your time. Have a good night (Or day. I dunno where you live anyway).
The thread can be closed. -
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