[VXACE] Victor Engine - State Graphics Battler Replace Problem

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Started by Supdup 1 posts View original ↗
  1. I'm having trouble with replacing the battler when using <state graphic replace: X>

    So let's say I have a condition called Greg

    So I'll create a state called Greg and the note will have <state graphic replace: Greg>

    I have in the faces folder a face with the filename Greg, in the characters folder a charset named Greg and in the battlers I have a battler with the filename Greg[anim]

    When I use the ability that adds the state Greg, the battler won't replace. When the battle is over though, the map icon and face have both changed.