[VX Ace] Syncing Character Levels

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Started by ZerotranceWing 7 posts View original ↗
  1. Hello there! If this is the wrong place to post this, I apologize.

    So I want to know if there's a way to sync levels between characters in the party and characters out of the party. Basically, there's a point in my game where the protagonist is separated from the rest of the party. When he reunites with them, I want them all to be the same or around the same level as him. Usually, I'd just change the actor levels through an event, but this point of the game is a little more open ended than the rest, and how soon/late the party reunites is determined by the course of action the player takes, so what level I need them all to be may differ.

    For the record, because of the way the game is designed, there is a finite amount of exp to be obtained in the world, so the player wouldn't be able to just grind up the characters' levels up until they match (which probably wouldn't be that fun anyway, IMO).
  2. You posted this in VXAce, but your thread title says it's for VX. Could you please confirm which engine you're using?
  3. slimmmeiske2 said:
    You posted this in VXAce, but your thread title says it's for VX. Could you please confirm which engine you're using?

    Woops! You're right. It's VX Ace. I changed it in the title, too.
  4. Just get the actor's level into a variable (theres a command inside Change Variables that gets level of an actor) and get its difference to the level of each other actor that needs to be adjusted and use it to adjust the levels accordingly
  5. Make a variable. Call it Player_Level or something. in the event where the characters rejoin, make whatever change you need and set the actors level to the variable, now change the actors level to that variable right before you add them back to the party.
  6. The Mighty Palm said:
    Make a variable. Call it Player_Level or something. in the event where the characters rejoin, make whatever change you need and set the actors level to the variable, now change the actors level to that variable right before you add them back to the party.

    Thank you.
  7. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.