Howdy,
Can I change the game's font only in a specific section?
I'm using a cool font that I like for the whole game, which I did by putting this:
Code:
#==============================================================================
# ** Main
#------------------------------------------------------------------------------
# This processing is executed after module and class definition is finished.
#==============================================================================
Font.default_name = ["Bahnschrift"] # Edit as you see fit.
Font.default_size = 20 # Edit as you see fit.
rgss_main { SceneManager.run }into main, pretty much like everybody else does, I guess XD
anyway, I'm currenty working on how to make infinite ammos if a certain switch is on (possibly as an end game reward); it actually works just fine, it was an easier edit that I expected, but I have a visual issue, because of the fact that this font doesn't have the infinite symbol apparenty :(
here's the related part; like I said, it techincally works, except for the fact that I get the typcical blank square that appears when a certain characters is missing:
I don't want to change the font because I like it, so I wanted to ask if - only in this particular instance - can I use a different font that has the infinite character.