YSA Battle System: Classical ATB and Victor Engine Animated Battlers has a compatibility issue. Whenever the enemy completely charges their ATB bar, it will not do an action and freeze combat.
I know some of the instructions to get a lot of these systems working can take a ton of work, so I made a demo for anyone willing to fix the issue. You can find the demo here.
I may be willing to discuss payments if need be (add me on Skype via Helladen or Hotmail via Helladen@hotmail.com), otherwise just post the fix here. Thanks for taking the time to help me, and if you can fix this for me I owe you.
I found a solution to this problem if anyone else had it. I wasn't aware there was a patch made for Yami's scripts.
http://victorscripts...-script-engine/
VSA ATB + VE Animated Battlers
● ARCHIVED · READ-ONLY
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