V's Relationship/Bio Window v2.4

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Started by vindaca 20 posts View original ↗
  1. V's Relationships/Bio Window v2.4
    Written


    Introduction
     
    I have had a few requests for a relationship window, so I decided to make one. It's easy to use.
     

    Screenshots

    Relationship Details Window.pngRelationship Reward Window.pngRelationship Select Window.png


    Updates / Bug Fixes

    Any and all changes made can be found in the Description section located in the top portion of the script.
     
    How to Use
     
    Instructions can be found in the top of the script.
     
    Script

    This script is too long for now, so here is a link to the script


    Demo
     
    Here is a link to my master Demo
     
    Requests

    If anyone has any requests for alterations please PM me the details and I will try to accommodate them for you.
     
     
    Terms

    Here is a link to my terms
     
     
     

    There's a thin line between love and hate.
  2. You should add a description variable option and a "title" field. Would also be nice if we the strenght of a relationship could be determined by a number or a text string instead of a bar.
  3. The Description can be done, and I like the idea for numbers, and text option, but what do you mean by title? Do mean like relationship to the actor?
  4. vindaca said:
    The Description can be done, and I like the idea for numbers, and text option, but what do you mean by title? Do mean like relationship to the actor?
    Just a title for the character, like "Fellow Swordsman".
  5. I'll add it all in by tomorrow and pm you to let you know when I have updated. Thank you for your ideas and will add you into the scripts credits.
  6. vindaca said:
    I'll add it all in by tomorrow and pm you to let you know when I have updated. Thank you for your ideas and will add you into the scripts credits.
    Alright, thanks for adding in my suggestions!
  7. Updated!
  8. Again!!!
  9. Is it possible to trigger events based on how many relationship points a person has? Like...say...Character A gets up to 50 points, it should flip a switch (literally or theoretically), which will enable a cut scene to happen next time you visit a certain location?
  10. Linally, I'd say the easiest way to accomplish this, is to set up an parallel event (somewhere on the same map as the npc) that checks the variables values, and sets a switch accordingly. This way you can set up a cut scene every points if you want.
  11. Awesome!

    How would I go about calling that to happen? Call script or just through the variables?
  12. No scripting just good old fashion variables and eventing via rpgmvxa. I wanted to keep it pretty simple in that way.
  13. Im so sorry to say this but im having a hard time to get this to work, I know it uses script calls and does with variables but how would I set it up? if its not too hard to ask could you post up a demo?

    That and i found out that it was incompatible with Galv's Menu Themes Engine script
  14. Sure ReconVirus, I'll have a demo up in a little bit.
  15. Can you include my question in the demo as well? (I figured it out, but for future inquirer's)- if it's not a hassle either.
  16. Yes I will Linally.
  17. I'm very interested in this, I was planning to do some sort of Dating Sim on Rpgmaker Ace, so this would be just what I needed.

    Great work, I'll wait for the demo too!
  18. I found a few bugs in the script and I have fixed them a link to the new copy of the script will be up soon along with a link to the demo. Sorry for the wait.
  19. vindaca said:
    I found a few bugs in the script and I have fixed them a link to the new copy of the script will be up soon along with a link to the demo. Sorry for the wait.
    Not sure if you show this in my last post and I just wanted to point it out

    i found out that the script is incompatible with Galv's Menu Themes Engine script
  20. No I didn't see it ReconVirus, Thank you for pointing it out again. II'm sorry I was fast reading and thought it was just a tag. One of the reasons might be because of the windows opacity taking away the window boarders. In what way is it not compatible? Are you getting an error or is it just not effecting it at all?

    Demo status 100% complete. I posted a link at the top. Also I forgot to change the add_relationship command at the top of the script. I have fixed the script in the link above, I'll fix the Demo's script on the next update. Just look to the demo's exsamples for how too's and please remember, this is a quick demo. I wanted to get something posted, so there will be more updates. Please feel free to friend request me if you would like to receive a pm when I update.