MZ - Void Foundation: Into The Void (0.76 Version updated!)

● ARCHIVED · READ-ONLY
Started by pc336301 11 posts View original ↗
  1. Hi every one.
    We, The Void Foundation, are looking for "Test Subject".
    Come and join our test play and become a Void Adventurer. [embedded media]

    Discord:https://discord.gg/eVYeuTejQa
    X:https://twitter.com/ITV_DEV


    -------------------------------about the game--------------------------------------
    Void Foundation: Into The Void is a roguelite RPG game.

    This game is very heavily inspired by SCP, Made in Abyss, Darkest Dungeon, 40K universe.
    In this game, you will play as a void adventurer and join the Void Foundation. You will fight monsters in the void, extract void energy from them, collect monster materials to make equipment, and learn them... But be careful, a small misjudgment may lead to your death. But don't worry... because...

    “Death — does not relieve you from your duty.

    —Military Training Officer, Department of Supervision

    "Human beings think that the world behind the door is hell, but they never thought that human greed is the real hell."

    On the eve of World War II, an unknown explorer discovered a void gate. It leads to an unknown new world. There are endless terrifying monsters and various magical relics,new energy sources,endless treasures inside. Convinced this explorer to choose not to seal this door to the void. But this behavior led all mankind to a completely different historical path.
    VoidGate.png

    "We Secure/Explore/Research the Void!! Our technology and magic will bring salvation to mankind!!"


    Become a void adventurer, enter the terrifying void, find relics, defeat monsters, study them. And try not to die.


    "Mutations, drug addiction, permanent injuries."


    The void itself is dangerous enough, now you have to deal with these problems.

    "The research department may produce various research reports and records when studying these monsters."

    Even a seemingly weak void monster may have an interesting story behind it.

    Report.png
    ------------------------------------------------------------------------------------


    title2.pngbattle.png
  2. Hello, all D class subject.
    We-The Void Foundation, are look for test subject to help us look for any bugs so we can stabilized the Void Gate.This is a final call. After May 15. You will no long allow to join us as a test subject.

    Final call.png
  3. Hello, all D class subject.
    Version 0.199O is live.
    In this update we add a sanity system into the game.

    Also remember that today(15/5/2024) is the last day you can signup as a D Class Test subject.


    MentalBreakdown.jpg
    MentalBreakdown2.jpg
    MentalBreakdown3.jpg
  4. Hello, all D-class personnel.
    Void Foundation: Into The Void are getting into early access on 2024/6/7.


    -------------------------------------------Introduction------------------------------------------
    The story tells that on the eve of the second world, an explorer discovered the Void Gate leading to the void. The new energy "void energy" brought back from this other world and the "relics" that can trigger magical miracles have greatly changed the direction of history, changing the human world from a development path focused on science to one that combines science and magic. A new historical route.

    The player will be a "void adventurer" recruited by the Void Foundation 500 years after the Void Gate was discovered. He will be taken to the headquarters of the Void Foundation and begin to explore the void and recover void energy and magical relics job, but the void is a very dangerous place, and all kinds of void monsters and death traps are waiting for players.

    Depending on the player's choice, the player can become a void adventurer as a volunteer or a slave, which will greatly affect the attitude of different NPCs towards players in many events, as well as the difficulty of the game. For example, if you are a slave, some void adventurers will treat you as a bandit and attack you in the void.

    Different from ordinary JRPGs, Void Foundation is a relatively hardcore game. In addition to paying attention to their own sanity during battle, players must avoid mental breakdown during battle. There are also a series of series such as permanent physical damage/drug addiction/death door/trauma to slow down the performance of player characters in combat.
    MentalBreakdown.jpg
    MentalBreakdown2.jpg
    In order to deal with these situations, players need to make preparations before departure, use limited funds to purchase materials needed to explore the void, analgesics to restore sanity/medical materials to temporarily stabilize physical injuries/materials used in combat/monsters Materials to make equipment, etc.
    New_jemma_EN.pngIn order to obtain funds for exploration, players need to sell things found in the void to the Void Foundation, such as monster materials/magic relics. However, the number of magic relics is quite rare. If you sell them, you may lose the corresponding magic permanently.
    The main way to make money is to sell void energy. Void energy is simply the player's MP. Whether using skills/magic or attacking, void energy is needed. Moreover, void energy cannot be recovered naturally. Players can only absorb it from void monsters. Void energy is then converted into void energy batteries and sold to the Void Foundation.

    For players who like setting (or SCP), you may want to check the information of various monsters studied by the Foundation in the Foundation database. Each monster has its research report and corresponding "special scene".
    New_MonsterDatabase_EN.png
  5. Subjects!
    The Foundation has discovered a new magical relic in the void - memory fragments! Using them can allow you to gain some of the original memories and skills of the previous owner.
    -------------------------------------------------------------------
    Patch Note - 0.75

    -New: Memory Fragments System:
    Now player can find Memory Fragments around the Void.
    Using them on a character give them different Skills & passive skills.
    Each memory fragment can be used up to 3 times, strengthening the passive skill to level 3.
    Here are all the memories:
    Warrior Memory
    Shooter Memory
    Commander Memory
    Engineer Memory
    Killer Memory
    Shield Memory
    Fanatic Memory
    Researcher Memory

    -New: Artifact
    add 24 artifact which buff the entire team.

    -New random event: Divine help
    After defeating a void monster, players now have a chance to encounter a portal. This will provide additional rewards.

    -New: Obstacles now obscure the line of sight from monsters.(Wall / big box etc.)

    -Now Character can have 2 support item.

    -Liesa can equip 2 weapon again.

    -Bug Fix
    -Some enemy missing crit rate setting.
    -Fix a bug causing Game.exe eating up all the ram after player close the game.

    ---------------------------------------------------------------
    And version 0.8, chapter 4, is on the way!
  6. --------------------------------------------------------------
    Patch Note 0.76

    As you may know, I reworked the combat system a long time ago.
    The current early boss battles are no longer suitable for the new system.
    So I will rework these bosses.

    f6fce9cc5e78f8b7fd7d4eb4d43a4a55cdd55036.png

    -Boss : The Wise reworked.
    It's HP is 30% lower.
    But have more body part "heads".
    Each head has its own magic and abilities.
    This change only applies to the second and final stages of The Wise.
    This rework should better fit it's "head eating monster" setting.

    -Some new reward had add to the wasteland map.
    1 Warrior Memory fragment.
    1 Unknown memory fragment
    1 Blunt Resistant Relic Fragment
    1 Soul Guardian Relic Fragment
    Some of them are added to the old events. Some of them are added to the new events.

    -Boss : Cleaner reworked.
    Now this boss fight come with 2 small weaker cleaner.
    Players can get extra rewards if they kill these small cleaners.
    If not, they will flee when the boss is defeated.

    -Some new reward had add to the Forest map.
    1 Commander Memory Fragment
    1 Unknown memory fragment
    1 Stun Resistant Relic Fragment
    1 Bleeding Resistant Relic Fragment
    Some of them are added to the old events. Some of them are added to the new events.

    -Some new reward had add to the Flower Field map.
    1 Fanatic Memory Fragment
    1 Unknown memory fragment
    1 Acid Resistant Relic Fragment
    1 Magic Evasion Relic Fragment
    All of them are added to new events.

    -1 Engineer Memory Fragment had added in the city.(At least Chapter 2 must be passed.)
    -Improve the new player experience. Some instructions now have pictures.

    Also, chapter 4 start open test in playtest version.(Only progress to the final BOSS)(Localization not completed, most of the text are Chinese(around 70% chinese))
  7. Hey there! I tried out the game for the feedback festival using the demo on the Steam page. You can watch it here if you are brave. There will be some overlap with my points made below, though. I only played the game for about 30 minutes to do first impressions.

    Just to warn you, I tend to be one of the harsher critics on here.

    The review
    • I like the brutality of this world. Gives me motivation to get stronger (and hopefully get some form of revenge?)
    • There seems to be a lot of variety in weapons and random events.
    • The dice roll encounters are an enticing feature.
    • The title is redundant. Thankfully, "Void Foundation" by itself is unique enough to both come up in internet searches and cover the game's concept.
    • There are unnecessary menus that could be removed for a smoother game flow (like the Create Ammo skill).
    • English translation is an unacceptable state. I hope for the final release you hire someone (AI is probably not good enough) to correct this.
    • $10USD is a high price for a game that's mostly RTP and AI art.
    • I skipped the intro but the intro is still too long. It seems like the game isn't meant to be story-heavy, so this should be trimmed down.
  8. woootbm said:
    Hey there! I tried out the game for the feedback festival using the demo on the Steam page. You can watch it here if you are brave. There will be some overlap with my points made below, though. I only played the game for about 30 minutes to do first impressions.

    Just to warn you, I tend to be one of the harsher critics on here.

    The review
    • I like the brutality of this world. Gives me motivation to get stronger (and hopefully get some form of revenge?)
    • There seems to be a lot of variety in weapons and random events.
    • The dice roll encounters are an enticing feature.
    • The title is redundant. Thankfully, "Void Foundation" by itself is unique enough to both come up in internet searches and cover the game's concept.
    • There are unnecessary menus that could be removed for a smoother game flow (like the Create Ammo skill).
    • English translation is an unacceptable state. I hope for the final release you hire someone (AI is probably not good enough) to correct this.
    • $10USD is a high price for a game that's mostly RTP and AI art.
    • I skipped the intro but the intro is still too long. It seems like the game isn't meant to be story-heavy, so this should be trimmed down.
    Hello! Thank you for your comments.
    I also sent you a playtest steam key privately, I hope you are interested in trying out the following content.