somthing happen i hit play this happens

vocab
● ARCHIVED · READ-ONLY
-
-
'Scripts' is where people who have written completed scripts they want to share with others can post them.
[move]RGSSx Script Support[/move] -
Your custom script messed your game. Please recheck.
-
paste this
SpoilerCode:def report_exception(error) scripts_name = load_data('Data/Scripts.rvdata2') scripts_name.collect! {|script| script[1] } backtrace = [] error.backtrace.each_with_index {|line,i| if line =~ /{(.*)}(.*)/ backtrace << (scripts_name[$1.to_i] + $2) elsif line.start_with?(':1:') break else backtrace << line end } error_line = backtrace.first backtrace[0] = '' err_class = " (#{error.class})" back_trace_txt = backtrace.join("\n\tfrom ") error_txt = sprintf("%s %s %s %s %s %s",error_line, ": ", error.message, err_class, back_trace_txt, "\n" ) print error_txt return error_txt end begin rgss_main do begin SceneManager.run end end rescue SystemExit exit rescue Exception => error error_txt = report_exception(error) print "Submit the file \"ErrorLog.txt\" in your project folder to the upper most script creators noted in the message.\n" filename = "ErrorLog.txt" File.open(filename, 'w+') {|f| f.write(error_txt + "\n") } raise error.class, error.message, [error.backtrace.first] end
in place of the Main section.
run the game and let it crash.
you should find a file called "ErrorLog.txt" in the game's folder... that should detail the error.
post it here for review
(*NOT* my script, I found it somewhere, and I've been using it for debugging for a while now.... should work in 99% percent of the cases tho)