Visual Battlers help?

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Started by Ryuzaki94 8 posts View original ↗
  1. hey guys 

    well im new here so please excuse me if this is a stupid question 

    what i need to know is if can make Visual Battlers look more like FF6 

    like for example this is how Visual Battlers looks for me:



    and i want it to look more like this :



    i dont know if its an impossible thing but yea thats why im here asking lol

    so yea i would love some help on this guys , thanks 
  2. almost anything can be done, but you need to specify what in the bottom picture you want.


    Do you want to remove the faces? or do you want to position the actors differently?


    The first case would simply mean that you don't use Yanfly's Battleengine (it looks like YEA to me).


    In the second case you need to edit your script for the sprite positions.


    If you want the actors to move when attacking, then you probably need something like Battle Engine Symphony with it's action sequences, and program the skill's animations by notetags.
  3. Andar said:
    almost anything can be done, but you need to specify what in the bottom picture you want.

    Do you want to remove the faces? or do you want to position the actors differently?

    The first case would simply mean that you don't use Yanfly's Battleengine (it looks like YEA to me).

    In the second case you need to edit your script for the sprite positions.

    If you want the actors to move when attacking, then you probably need something like Battle Engine Symphony with it's action sequences, and program the skill's animations by notetags.
    yes i want to remove the faces and im using Yea-BattleEngine 

    heres the script:

    https://www.mediafire.com/?ahhk8b7xl40plj7
  4. If you want to remove the faces, then remove the YEA Battle Engine. Why did you use it if you don't want the faces?
  5. Andar said:
    If you want to remove the faces, then remove the YEA Battle Engine. Why did you use it if you don't want the faces?
    i was just trying it out 
  6. I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.


    You're using Yanfly's engine but want it to look like Victor's engine? Why don't you just use Victor's engine?
  7. Wait, your useing Yanflys visual battlers script? How did you get the battlers to be different?
  8. Deathswallow said:
    Wait, your useing Yanflys visual battlers script? How did you get the battlers to be different?
    i used Galvs Animated battlers